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jaydan

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#1 jaydan
Member since 2015 • 8466 Posts

Kinda unrelated to the main point, but wow, your mentioning of Duck Hunt made me think that that would be an excellent franchise to bring to mobile devises. I could see a mobile Duck Hunt AR game working incredibly well.

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#2 jaydan
Member since 2015 • 8466 Posts

@iandizion713 said:

@jaydan: Critics even praised the motion controls. Seems a bunch of motion control people had the tin foil on to tight like usual.

Excuse me, but I have played good motion control games, like Metroid Prime Trilogy or even the freakin' Goldeneye 007 Wii game had vastly superior motion controls than the horrendous setup in SS. Even WarioWare: Smooth Moves had a more a more practical and fun way with motion controls than SS.

Skyward Sword is a lot like Star Fox Zero. Most people will hate these games for the very reason of clunky controls, but there will be the few that end up tolerating them enough to "see the light", so to speak. But no one gives a shit if you ran your head into a wall enough to see stars.

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#3 jaydan
Member since 2015 • 8466 Posts

@iandizion713 said:

@jaydan: Skyward Sword had best motion controls in gaming.

Considering the fact there's such a strong divide between whether or not the motion controls for the game are any good at all, and more people that straight up HATED the controls for the very reason of contrived and clunky motion controls being forced down a player's throat, I'll say it's impossible to claim SS has the best motion controls in gaming - and if it must be crowned that way then it's just quite telling how bad motion controls are in general.

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#4 jaydan
Member since 2015 • 8466 Posts

@93BlackHawk93 said:
@ConanTheStoner said:

Shit no man. I think it would have been bad for both gamers and Nintendo if they went that route. They need to put the Wii U behind them, erase it from history like Mario Sunshine.

Sunshine was never erased from history.

Yeah, wtf? I mean, I know Sunshine was criticized for its time because it wasn't like SM64, but looking back at it today I think it is way more respected as a solid Mario game that does something different.

Nintendo did NOT make it history, and if anyone says otherwise then just boot up Smash Bros. and play on the Super Mario Sunshine stage.

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#5  Edited By jaydan
Member since 2015 • 8466 Posts

That's because Skyward Sword was a massive let-down to the general crowd suffering awful controls, and the fact it came out at the end of the Wii lifespan. It did not get the reviews to excite many people to dust their Wii's off.

Breath of the Wild is getting a load of hype because there has never been a Zelda game of this pedigree yet, and it looks incredibly promising. It does not boast clunky controls the way SS did, and I think in general it's promising to be one of the largest and most compelling open-world games to date.

I don't think its hype is central around whether the consumer will buy it on the Wii U or the NX, but its hype is centered around this being the new era for the franchise.

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#6 jaydan
Member since 2015 • 8466 Posts

No Man's Sky definitely is ambitious, but I have yet to be convinced by the depth in gameplay mechanics. I can only picture myself delving into a world as vast as NMS for only a short period of time before I get over it, if gameplay is repetitive.

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#7 jaydan
Member since 2015 • 8466 Posts

If I could live off of just two game franchises: Dark Souls and Metroid.

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#8 jaydan
Member since 2015 • 8466 Posts

Although, while your assessment is very well-written and carefully considered, I believe it's important to inquire that depression coping devices is purely subjective, and video game escapism is not going to work for everyone.

I can tell you this, and because I have had a long history with depression since I was younger - and I can tell you that video games are among the last things I ever care to put up with when I am in my most manic state, and I'd feel stupid with myself to even attempt to play a video game because it always boils down with a dose of existentialism that I am just wasting my time and that it is pointless.

The best way I can describe a truly depressed person, is the feeling of hopelessness in just about everything you do, and most particularly your favorite things no longer hold substantial interest in your daily life.

I think for me personally, movies or music are the best getaway, and I think that's most particularly both mediums have a far more robust pallet of mental stability and emotions than video games have ever attempted. Music can feel very personal and when I listen to a band or artist that sings about the things that aren't going right for them, it brings me solace to realize that I'm not alone on my struggles. The same is said for movies - there are films that study the human mind and there are amazing psychological studies out there, some more personalized than others - once again I find solace to relate to other people, whether they're fictional characters on screen or not. I can go out of my ways to find a movie or a song about a depressed man than I can find a video game that does the same thing. I'm not saying video games are incapable of providing such themes but so far most of them are either superficial and un-relatable or completely fantastical that they're not meant to relate.

Everyone has different coping devices, and those happen to be among mine (yet not always efficient because I too can feel hopeless and "pointless" indulging in them too). I also have known people who use books as their coping systems, and it's perfectly understandable considering books are the most vivid medium of all when they rely on one's own imagination.

Perhaps it has a lot to do with personal-wiring as well. For you, I can understand why video games work so well. Perhaps your input into a video game has the capacity of doing fantastical things and it makes you feel purpose? Whereas for me I only think about how I'm just wasting my day away - my chemistry might have a lot to do with feeling purpose too but I think for me my sense of finding purpose has more to do with what I can do for myself in my personal life not what I can escape to.

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#9 jaydan
Member since 2015 • 8466 Posts

I would say the first few Dead Space games was a very interesting character study of Isaac Clark and his progression into post-traumatic insanity.

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#10 jaydan
Member since 2015 • 8466 Posts

Finally after the third week in a row, Finding Dory loses its #1 spot.