garrett_daniels' forum posts

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#1 garrett_daniels
Member since 2003 • 610 Posts

My internet is fine, yet GS keeps crashing and yelling OOPS at me. What if that happens in SimCity? If I want to play a single player game and the server is overloaded and I get an OOPS error?locopatho
You wait it out like a gullible sheep, er, patient customer, and finally log back in only to find your city in flames, flooded, or bankrupt (or possibly all three at once).

Some players will have this happen, guaranteed. Look at Diablo III; numerous players have lost hardcore characters during "single player" due to server issues (death is permanent in hardcore mode). You can't "lose" SimCity in the same manner, but it's certainly possible for various events to occur that make it not much fun to continue playing that city.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#2 garrett_daniels
Member since 2003 • 610 Posts

That's fine, you make a vaild argument. But the fact that you merely have to be online in order to play is what people are complaining about.Zophar87
No, see, the server requirement for the so-called "single player" mode means that every step in the chain becomes cruical.

First you need a stable, fast internet connection. Not all PC gamers can manage this (not just for financial reasons--those living in rural areas or serving in the armed forces will often be in this category). This also rules out players who travel a lot for work or whatever and want to play while on the plane or whatever. EA are effectively telling these players that their needs are irrelevant and they are not welcome in the new SimCity.

Second, you need stable servers at the publisher's end. Every online game has problems on a semi-regular basis. For almost any other game you could simply play the single player mode while you wait for the servers to return, but with SimCity the whole game becomes unusable and worthless.

Third, you have to accept that EA can and will permanently take away your access to the game you paid for at any time. SimCity 4 was released in 2003, making it almost ten years old; it still works to this day, but there is no way the servers for the new SimCity will still be online in 2023 when it is ten years old; EA love pulling servers after only a few years. You're a happy fan still playing years later, or a newcomer who just bought the game recently, and they suddenly pull the plug? Too bad, your game is now just garbage clogging your hard drive. Time to uninstall!

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#3 garrett_daniels
Member since 2003 • 610 Posts

you're on a gaming website (that requires you to be on the internet anyway) arguing about having to be online!Zophar87
The player's connection isn't the problem; if EA's servers are down you can't play SimCity. The game becomes totally unusable.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#4 garrett_daniels
Member since 2003 • 610 Posts

Meh, I'm always online. Sucks for those who are not.

arto1223

It's not just about the player's connection; your internet connection might be just fine, but if the game server is down for maintenance (or whatever) you're suddenly unable to play your game. There's also nothing stopping EA deliberately pulling the plug in a few years, rendering your game unusable and pushing you towards a shiny new sequel.

If you don't mind not always being able to play your games whenever and wherever you want that's fine, but many players do care about this sort of thing and it is not just because of concerns about unreliable internet access.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#5 garrett_daniels
Member since 2003 • 610 Posts

Astrosmash and Sea Battle. If I had those two games, I'd be happy.Tylendal
You can get those two games and many others in the Intellivision Lives! compilation, which is available for various systems. It's still being sold for some of them.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#6 garrett_daniels
Member since 2003 • 610 Posts

I don't have a problem with offering paid shortcuts as long as there is a non-paid way of getting there. There will always be players who are willing to pay to skip ahead (hence the popularity of buying gold for MMORPGs); offering an official way of doing so means their money goes to the publisher rather than some third party.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#7 garrett_daniels
Member since 2003 • 610 Posts

Eidos Montreal have demonstrated that they are very serious about providing a quality experience (boss fight outsourcing aside), so they aren't likely to let a potential multiplayer mode harm the single player experience. As already mentioned, Thievery did a great job of adapting the series concepts to a multiplayer environment.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#8 garrett_daniels
Member since 2003 • 610 Posts

Complain about laziness in PS3 ports and it's justified.

Complain about laziness in PC ports and it's entitlement.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#9 garrett_daniels
Member since 2003 • 610 Posts

Which of the games I posted are on the PC?

arkephonic

Dark Souls and Ghost Recon: Advanced Warfighter, for starters.

Avatar image for garrett_daniels
garrett_daniels

610

Forum Posts

0

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#10 garrett_daniels
Member since 2003 • 610 Posts

Maybe used sales wouldn't be such a big deal for THQ if they made sure more of their games were actually worth keeping after the first play through...