dar_'s forum posts

Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#1 dar_
Member since 2003 • 8762 Posts

I suggest you check out Zombie Master as well. ZP:S is a decent mod, however, in the end it's not very innovative. It's zombies on one team, survivors on the other team, and it all comes down to TDM between the two sides. Yes, it's very well done, polished, and all, but in the end, it's just your Generic Zombie Mod No 345543.

ZM, on the other hand, is a combination of objective based survival FPS for the survivor side and RTS for the zombie side. The zombies are all controlled by one guy in an RTS fashion, which makes for some interesting gameplay. Plus, ZM maps are generally objective based. The survivors need to accomplish a set of objectives while the ZM spawns waves after waves of zombies to try and stop them.

Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#2 dar_
Member since 2003 • 8762 Posts

It seems that characters are incorrectly escaped in user image descriptions. It seems that ampersands are escaped AFTER other entities, resulting in things like ending up funny in the HTML source of the final page. Here is an example of what it looks like in the end.

I'm not sure if this was previously reported (couldn't find any reference to it), but it seems like a minor issue that nevertheless could use a fix.

Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#3 dar_
Member since 2003 • 8762 Posts

But I'm still really curious as to who that character on the far left is??

-Origin-

Kurt Hectic of MDK fame.

Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#4 dar_
Member since 2003 • 8762 Posts
I can't really tell from the limited information floating about right now, but it doesn't seem like GfWL in DoW2 is going to by anything more than a fancy server browser with a bunch of extraneous crap tacked on. As long as MS/Relic doesn't require people to run dedicated servers in some sort of a controlled environment, this shouldn't be really all that different from using Gamespy or an in-house developed solution.
Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#5 dar_
Member since 2003 • 8762 Posts

The majority of the games at E3 that have interested my the most are console only games which is a little disheartening for me as a PC gamer. Theres only a few games announce for the PC that have got my excited but theres so many more on the consoles that have me just as excited. It doesn't help that the big 3 conferences are all console related, the PC platform could seriously do with its own conference. What ever has happened to this "PC Gaming Alliance" that was set up?1005

The big player in the best position to push for something like that for the PC platform would be Microsoft. And, they HAVE been pushing their Games for Windows quite a bit, recently. However, studios making games for Windows aren't really required to deal with Microsoft to get a game out, and so, the platform developers are a whole lot less unified. If you ask me, that's one of the nice things about the platform.

Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#6 dar_
Member since 2003 • 8762 Posts
[QUOTE="dar_"]

but more of a manifestation of an industry-wide trend to not make PC-exclusive titles anymore.

fatshodan

That tend extends to the PS3 and 360 too, though. The PC has about as many exclusives as either of those. Everyone multiplats these days. The only real exception is the Wii, due to the nature of the machine, and sometimes the handhelds.

It's understandable, considering the that the current generation of consoles is relatively young. There is no incentive to keep games PC exclusive if you can expand to the console market, and hardware currently does not impede it because PCs haven't advanced leaps and bounds ahead of the consoles yet. Plus, the PC platform isn't owned by one company who could gently encourage publishers to pump out exclusives by means of checks for hefty amounts of money. On the other hand, expanding to the console markets means lots more profit for those that do.

During the Far Cry 2 interview during the live E3 show, one thing that the Ubi dude said stood out to me. He basically said that Ubi isn't in the business of making PC exclusive games these days. So, they ported the whole thing to the consoles.

Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#7 dar_
Member since 2003 • 8762 Posts

There are a bunch of big titles that are for PC, among other platforms, but not a whole lot of PC exclusive content. Not really a case of E3 being a console show, but more of a manifestation of an industry-wide trend to not make PC-exclusive titles anymore.

Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#8 dar_
Member since 2003 • 8762 Posts
Check out the Combat Mission series. CM:SF is a nice tactical game focusing on US Army Stryker brigades. You get to command squads in a middle-eastern setting, applying modern warfare tactics. The game came out kinda rough but with the latest patches it's fun to play. It is realism-focused and might not be for everyone, though.
Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#9 dar_
Member since 2003 • 8762 Posts
This is a controlled scientific experiment.
Avatar image for dar_
dar_

8762

Forum Posts

0

Wiki Points

13

Followers

Reviews: 7

User Lists: 0

#10 dar_
Member since 2003 • 8762 Posts

If it doesn't look like you're gonna make it before the deadline, then the deadline has to be pushed back, there's no other way about it. Developers can't simply NOT push the release date back. If they're not done, they need more time.

Unfortunately, these days, people form opinions about games waaay before release, so a game has to be hyped up as early as possible. Because of that, dev studios need to make up release dates that they often can't keep. That, and the fact that making games is an investment - whoever is paying the devs doesn't get any profit from the game until the game actually ships out and starts selling, so naturally, dev studios aim for release dates as early as possible.