Because the real competition which is much more than those old games is in the multiplayer now. oh and, you only cant do it now because your out of practice. when you were a kid you no doubt played it non stop to get it down that perfect, as did all of us. Im still quite good at Castlevanias but thats about it. but they offer no challenge compared to Heroes of Newerth to me now... outdated, cheap... old.[QUOTE="Birdy09"][QUOTE="NEStorianPriest"]
I was beating bothe quests of Zelda with no deaths when I was 11. I can't do that now. I beat all of the Mega Man games when I was growing up but going back and playing Mega Man Zero on the DS gave me some trouble. Most poeple I know that have been gaming for 20+ years are in the same boat. Modern games with all of the cushiness they offer have softened me. I'd like to add that half of the games I own for the PS3 are PC ports. Heavenly Sword was much more challenging than OF Dragon Rising. But again, I understand this sequel is watered down from the original, so grain of salt there.
NEStorianPriest
I had no trouble beating 8 bits games when I was 11, but I find modern games, many of which are also PC games, easy today. I don't that furthers your position. And yes, those old 8 bits games required gobs of practice. I find modern game design to be far less demaning. FPS got big on the PC and most of its desing elements started there. FPS is dominating the industry right now. So when you tell me that FPS games on the PC, even excluding PvPare more challenging, I just don't see it. You are still given plenty of help to keep you alive, or keep you in the game without losing much in the process.
Also, if the real challenge is in multiplayer than it shouldn't amtter if you're playing PC or console, since the skil lof your opponent(s) dicate(s) difficulty. So that brings us back to single player games.
Yes, the old skool games were as we call it hardcore, this type of gaming has shifted from single player to multiplayer quite some time ago. The sad thing is that the hardcore type of gameplay is dissapearing from multiplayer aswell due to extremely easy game mechanics. In MMO's we see a massive reduction of stats and skills In Fps we see the removal of recoil, spread and the effects on spread while walking in Strategics we see economics becoming extremely forgiving. It's kind of sad but hey, it sells
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