Well about 12 years ago gold farming bots were kinda in their infancy, that's when I was most interested learning the benefits to using one. I was addicted to "Runescape" and hated the grind to achieve supplies and currency just to get to the finer points of the game like questing and combat.
The game was very easy so I saw opportunity to create a simple macro to run button combinations and mouse clicks. It wasn't long before it became more complex and I added in more commands to turn the macro into an endless loop so I didn't have to attend the game at all.
Games like this were so basic that even playing without the macro it made you feel like a robot on autopilot (I'm talking about you Facebook). So using any sort of bot in this game was very hard to detect, in fact if you didn't use one you ran the risk of becoming a zombie. A slave to a digital work force requiring the same amount of time as a part time job to acquire funds for a fictional character's life.
These kind of programs are what started bot farming and at the time they were only a benefit. As the show said, "they add to the economy so more people can afford the nice things". It was only when gold farmers started to sell the fictional currency for the "real deal" that game companies realized customers were making tons of dough out the company's kitchen. So basically the F2P game's reaction was like "What? We can make money from this crap? I'll be damned if I'm not getting a slice of that pie!"
And thus Pay 2 Win was born. It didn't stop the bots though they just farmed harder to always be ahead of the competition. The games knew they were fighting a losing battle so they had to level the playing field by creating stronger anti-cheat procedures like random events with consequences for being ignored.
Overall the intent of creating a bot to further myself in a fantasy life and save time was noble but when something seems too good to be true it tends to have unforeseen consequences. MMO's will always have some form of bot farming and as a result those games will usually have micro transactions.
@unreal849 @Snyper22 True but i'd argue Halo 2's story still beats Destiny's
The real difference is we never had companies partnering up like this before. Bungie and Activision, EA and Microsoft. Nothing good has came from these partnerships I'd wager it just made things worse.
This is what happens when a good company (Bungie) gets in bed with the devil (Activision). If there hadn't of been a 500 million dollar budget than Bungie would of made the game they always wanted to with what they had.
But because they're working with Activision and money just complicates things, they had to split up that 500 million into 3 separate installments and withhold DLC content for added profit.
Destiny could of been great but you can immediately tell that it's just a template of the what Bungie envisioned and Activation controlled every decision throughout the production.
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