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SciFiCat

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@Supabul Sony came up with the EyeToy for the PS2 before the Wii but nobody cared then nor gave Sony credit for introducing motion controls via camera input.

Granted, motion controls are old hat, the NES had the mostly useless Power Glove and U-Force and the Genesis/Megadrive the Activator, but Sony did introduce the camera as a control method before Kinect was even a concept.

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@Class_Act998675 @SciFiCat Uhh, look at that! all insulting and pissy, I bet you are one big tough guy, aren't ya sunshine? Oh btw, my post was a joke, hence the "=P" placed at the end, too subtle for you sweetheart?

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"I don't think consumers buy hardware just because it's sexy and new."

... Wait a sec, did he inadvertently implied the WiiU is neither? =P

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"Meh mehdy mehs mehady."

--- Mehggie Mehls-Aimeh

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@TomMcShea @powerdesignkid I think he means the article you wrote titled "Smothered by Nostalgia." Apparently your opinion is "forever tarnished" because it is not the same as his. Gotta love the total absolutes and hyperbole people reach for to disqualify someone on the internet.

"Forever tarnished" ... over DuckTales ... XD

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My honest impression after reading this article:

WHAT

THE

HELL?!

So they get rid of the 3D screen, the one feature that differentiated this system from pretty much all other handheld devises out there, uses a single screen that is artificially divided by the plastic mold of the shell to look like two screens, still is missing the second analog pad so not even the "frankenstick" is an option now and by getting rid of the hinge the devise becomes less portable than a 3DS. At least the Vita has the widescreen OLED to justify not being a fold away devise, but this?!

2DS has to be one of the most haphazard thrown together redesigns I've seen from Big N (Pikachu N64 non withstanding)

I don't get it, the 3DS is selling like crazy, it is the premier gaming devise on a global scale, why make a cheap, neutered model named 2DS that by name alone already implies to the potential consumers that effectively it is a technological regression?

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Mark, the mansion is most likely inspired by the art of M.C. Escher rather than Lewis Carrol's work.

http://www.scottmcd.net/artanalysis/wp-content/uploads/2010/01/Escher-Big.jpg

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@nintendoboy16 Where did I state that Eternal Darkness bombed? It was a very well regarded game by public and critics alike. What I said was that it had a "limited audience" because it was on a console that had been on the market roughly six months so there weren't that many GCs out there and much less copies of ED to go around and by the end the game sold around 440.000 units worldwide. By the end the CG had sold roughly 22 million units which means the attachment rate was of 2%

Comparing the sales of Perfect Dark (aprox. 2.53 million sold and 7.5% attach rate on N64) to Eternal Darkness is apples and oranges. Perfect Dark was a FPS that was regarded as the spiritual successor to one of the most highly laureated console FPSs of the time: Golden Eye. Eternal Darkness was a new IP on a genre that it is not as popular as FPSs (as evidence by the fact that FPS games are more popular than ever and continue to thrive while survival horror games have not and are almost exclusive of the PC market now).

Being on a Nintendo console wasn't the problem it was being on a console that ended last against it contemporaries, bad timing, and the perception to some of its intended audience that it was just another RE clone what worked against ED favor.

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After the fiasco that was Too Human, combined with the lawsuit of Dennis Dyack blaming Epic over the Unreal Engine as the cause of Too Human's development problems (despite the fact that other development teams were making successful games with that engine) and the fact that Eternal Darkness had a very limited audience due to the console it was exclusive too, it is no wonder this project failed to reach its funding goal.

I played Blood Omen and Eternal Darkness back in the day but nothing else SK developed ever reached the level of polish and grandeur those two titles ever had.

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About damn time, GS as it is in its current state is a mess. Taking longer to post a story that it actually takes to write is unacceptable. I'm all for change if it is for the good and if some things have to go to make it happen so be it. Bring better HD video players, a wider format website, and for all that is holy improve on Livefyre comment systems which is terrible (bring back the Up Vote, Down Vote feature) .

Since you are all about change, consider changing the review's scoring system so it is whole points from 1 to 10 with no "point 5" middle ground, or better yet, just make it a 5 Star rating system also with no "half star" in betweens.