@DarkReign2552 @Raged4Life 50$ for PS+ not 60$ so they don't cancel out thats 10$ plus batteries... these are the types of things that affect value over a long period of owning a console. You're just ignoring factors now. The initial investment isn't the only thing that matters.
@DarkReign2552 @Raged4Life @nunes123 @Metallicwolf29 In the end its not 'cheaper' because your talking about value of an investment not the market price. You don't know what the value of an investment will be over the long term where depreciation/appreciation can affect the value. Just because you add up some guessed retail prices doesn't mean thats what its necessarily worth. Also you forgot about the Xobx sticker that has to add at least 40$ to the package. (also you left out the price of xbox live and the yearly cost of AA batteries and/or a play and charge kit.)
@DarkReign2552 you need to add 60$ for xbox live and add what ever $ amount would be needed for a play and charge kit (or batteries to run your controller for the next 10 years).
I don't know about you guys but I clearly remember them releasing a statement about this game. You know about it not being a cash in... I know they have to do their job and make money but, It's just funny to see this after their PR went out of the way to make a statement saying other wise. That aside, the way they're going about the release of KI is a bit unfair. Releasing a demo only to call it free to play is the type of marketing that really makes a person hate DLC and the reason I've never supported it. Just put a normal price on the game and sell it as a complete title. It's a shame how much potential there is for DLC to be implemented in a way that improves the experience. Instead however, It's only an excuse for developers to release half finished games and divide a finished product to be sold separately. C'est la vie
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