Now obviously he was speaking about the his role in the games music score but that is about as close as you'll ever get to someone in the games industry admit there was a rush job on a product they worked on while the product was still in it's release stage. When you take his words and combine them with it's numerous technical failings (Not aspects where the success is heavily opinionated such as the story or animations), you have about as much proof as you will ever get in the very closed knit games industry that the publisher was forcing out a product long before they should have. And if it was done once, why the hell would it be such a stretch that it would be done again?
MadCat46's forum posts
... Uh.. No? Having a subscriber base of at least 250k will guarentee pretty much any MMORPG out there will not go f2p.. People need to open their eyes and look at the MMORPG genre and understand that ignoring WoW anything above really 100k was considered a stable and healthy mmorpg for a $15 a month subscribe.. sSubZerOoToR was EA's largest budgeted game in the companies history and they've had quite a few expensive titles, it's currently the companies flagship title, it had an absolutely massive advertising campaign, bears the logo of the companies most important brand, and uses one of the most prominent IP's in the world. Let's open our eyes a bit and realize ToR is not and should never be held at the same bar as your run of the mill MMO. EA went very big here and I promise you 250k sustained at any point in time of this games life would be deemed an absolute failure.
[QUOTE="SWAGxSWAG"]More and more MMO developers should keep their games F2P. It's the fastest way to bring down WoW.Mozuckint
It's the fastest way for wallet penetrating micro-transactions to grow too....
That being said, if EA hasn't yet put WAR on the F2P list, there's no way in hell SWTOR will get there anytime soon.
I don't know why people hold this belief. EA has a lot more money invested and tied into ToR than they do WAR and they have arguably their most important brand attached to it in BioWare. It's also the title in which investors will have a greater focus on. If EA were to take the plunge into the F2P arena in an attempt to drive up numbers I'd fully expect ToR would be the first, and probably only title they would have take the plunge with them.[QUOTE="MadCat46"]Meh, if there's one company I'd least expect to break the mold and push some boundaries, it's Bethesda. It's going to fall into the same trap ToR fell into. FPSfan1985What the 1mil sub and making a ton of money trap? Not quite, no. The notion that relying on license and copying the EQ formula automatically guarantees long term success in this day and age. ToR while certainly doing well if we take EA at it's word did fall well short of what many market analysts were predicting it would do and it's overall reception has been rather lukewarm. The Elder Scrolls doesn't have the pull to carry it's weight as Star Wars does nor the marketing power of EA.
Well, if mods count I'll go with Gnomus' work with the STALKER series.
It's not individual sales, it's generated revenue and it's entirely possible the PC will surpass consoles there seeing as PC platform and all it emcompasses has seen a large increase over the last few years where as consoles have remained somewhat stagnant.I can't see PC games selling more than consoles.
Wasdie
Log in to comment