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MadCat46

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#1 MadCat46
Member since 2004 • 1494 Posts
[QUOTE="Toxic-Seahorse"] But is any of it credible? As much as you may not like it, your opinion isn't a creditable source and neither is a writer for a video gaming site. Nobody know how it really went except for the developer and the publisher. Is it not possible the developer just made an incomplete game? Assuming things just gets you nowhere. I'm not saying it's not EA's fault, it very well may be, but it's stupid to assume such a thing without any facts.

http://au.music.ign.com/articles/115/1154594p1.html [quote="Inon Zur"]IGN: After the game is finished, do you go back through a play it again with all of the music in place? Zur: Sure thing. I'm actually really anxious for the game right now, so I can pop it in and start playing. I'm really looking forward to see it. I know there are a few bugs that still need to be fixed. Unlike other titles from Bioware, this [score] was kind of a rush job. EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now. So I'd like to know if there are bugs, or if there's anything we could patch or fix.

Now obviously he was speaking about the his role in the games music score but that is about as close as you'll ever get to someone in the games industry admit there was a rush job on a product they worked on while the product was still in it's release stage. When you take his words and combine them with it's numerous technical failings (Not aspects where the success is heavily opinionated such as the story or animations), you have about as much proof as you will ever get in the very closed knit games industry that the publisher was forcing out a product long before they should have. And if it was done once, why the hell would it be such a stretch that it would be done again?

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MadCat46

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#2 MadCat46
Member since 2004 • 1494 Posts
[QUOTE="BrunoBRS"] but he has a point. it might be far below expectations, but if it's still profitable, they won't change it, unless F2P turns out to be more profitable.

Well yeah that last bit is what I've been saying. F2P has been shown over the last few years to create a large spike in long term revenue when it's done well (Turbine, Perfect World, etc,). There is a point where ToR would be more profitable as a F2P game than subscriber based, where that point is no one outside of EA's P&L department really knows. ToR is to important to EA though from a numerous amount of different angles for them to simply let it rot in the cellar as they did with WAR if they have another subscriber hemorrhage or two.
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MadCat46

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#3 MadCat46
Member since 2004 • 1494 Posts
... Uh.. No? Having a subscriber base of at least 250k will guarentee pretty much any MMORPG out there will not go f2p.. People need to open their eyes and look at the MMORPG genre and understand that ignoring WoW anything above really 100k was considered a stable and healthy mmorpg for a $15 a month subscribe.. sSubZerOo
ToR was EA's largest budgeted game in the companies history and they've had quite a few expensive titles, it's currently the companies flagship title, it had an absolutely massive advertising campaign, bears the logo of the companies most important brand, and uses one of the most prominent IP's in the world. Let's open our eyes a bit and realize ToR is not and should never be held at the same bar as your run of the mill MMO. EA went very big here and I promise you 250k sustained at any point in time of this games life would be deemed an absolute failure.
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MadCat46

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#4 MadCat46
Member since 2004 • 1494 Posts

[QUOTE="SWAGxSWAG"]More and more MMO developers should keep their games F2P. It's the fastest way to bring down WoW.Mozuckint

It's the fastest way for wallet penetrating micro-transactions to grow too....

That being said, if EA hasn't yet put WAR on the F2P list, there's no way in hell SWTOR will get there anytime soon.

I don't know why people hold this belief. EA has a lot more money invested and tied into ToR than they do WAR and they have arguably their most important brand attached to it in BioWare. It's also the title in which investors will have a greater focus on. If EA were to take the plunge into the F2P arena in an attempt to drive up numbers I'd fully expect ToR would be the first, and probably only title they would have take the plunge with them.
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MadCat46

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#5 MadCat46
Member since 2004 • 1494 Posts
[QUOTE="shakmaster13"][QUOTE="MadCat46"][QUOTE="FPSfan1985"] What the 1mil sub and making a ton of money trap?

Not quite, no. The notion that relying on license and copying the EQ formula automatically guarantees long term success in this day and age. ToR while certainly doing well if we take EA at it's word did fall well short of what many market analysts were predicting it would do and it's overall reception has been rather lukewarm. The Elder Scrolls doesn't have the pull to carry it's weight as Star Wars does nor the marketing power of EA.

The combat sounds very interesting.

Admittedly I've been jaded over the years when it comes to developers/publishers hyping games and trying in vain to decipher their PR speak. It could be very good, it sounds promising. But my experience is the end product will be far from what is described and we will see what we have been seeing the past decade and a half.
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MadCat46

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#6 MadCat46
Member since 2004 • 1494 Posts
[QUOTE="MadCat46"]Meh, if there's one company I'd least expect to break the mold and push some boundaries, it's Bethesda. It's going to fall into the same trap ToR fell into. FPSfan1985
What the 1mil sub and making a ton of money trap?

Not quite, no. The notion that relying on license and copying the EQ formula automatically guarantees long term success in this day and age. ToR while certainly doing well if we take EA at it's word did fall well short of what many market analysts were predicting it would do and it's overall reception has been rather lukewarm. The Elder Scrolls doesn't have the pull to carry it's weight as Star Wars does nor the marketing power of EA.
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MadCat46

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#7 MadCat46
Member since 2004 • 1494 Posts
Meh, if there's one company I'd least expect to break the mold and push some boundaries, it's Bethesda. It's going to fall into the same trap ToR fell into.
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MadCat46

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#8 MadCat46
Member since 2004 • 1494 Posts
Don't know, it's working for me. I've got to think it's some sort on issue with your firewall or settings. Maybe check they're FAQ section and see if it's a common issue with a solution.
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MadCat46

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#9 MadCat46
Member since 2004 • 1494 Posts

Well, if mods count I'll go with Gnomus' work with the STALKER series.

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MadCat46

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#10 MadCat46
Member since 2004 • 1494 Posts

I can't see PC games selling more than consoles.

Wasdie

It's not individual sales, it's generated revenue and it's entirely possible the PC will surpass consoles there seeing as PC platform and all it emcompasses has seen a large increase over the last few years where as consoles have remained somewhat stagnant.