I was playing the Saturn recently. You know that system no body brought?
So I noticed something and discovered something that is only about something that is true.
So people say, and I mean Darkman long ago, said that the Saturn has better 2D than the playstation.
But there's something that will always make it so the Saturn is worse.
What is it? Let's take a look.
This game above is Rayman.
Rayman is a game also on PSX which is why this is a good comparison.
Now notice that the colors or more vivid thanPs1, version which I will show later.
But to do this, and to add more depth they must cut the animation and blur the screen. Causing a hard to look at image.
But notice that the PSX does not have this problem.
Notice this picture below:
Here is the PSX version of Rayman. Notice that the color depth isn't as much.
But notice that it's clear with its visuals and it's clear with it's animation.Also the superior FMV of the PSX.
THat superior FMV allows the background to add mor color depth than the Saturn can naturally.
Because Saturn has poor FMV drive, it can't do this.
It goes for all 2D games.
So yes, Saturn was not the @D machine so many people thought.
Neither is it the 3D machine as it lacks the ability to render at 45% per minute.
So as you can see the fact is that the Saturn has great 2D, better than the N64.
But yet, as you can see with proof the Saturn lacks a certain power to which makes 2D games look playble.
It's like the machine is sacraficing power just to add like 2 more colors.
Sega could do better than that what were they thinking?
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