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HaRdNiPs

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@Alex_3D @HaRdNiPs another one? so typing the truth is another one uhm okay? your actually wrong it does matter what it runs on. i'll give you an example tomb raider when it ran on nvidia's graphic cards tomb raider ran smoother over 120fps with msaa/fxaa on max while the game was optimized for amd's graphic cards the game ran under 120fps with msaa/fxaa on max with a few bottlenecks that's why there were so much talk about it. also things you won't get from amd is real time physx unlike nvidia it comes from the card not middleware.

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HaRdNiPs

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i think microsoft shouldn't even be in this as all of it was running on pc with nvidia's 780 while ps4 were running on actual hardware. no doubt though mgs5 was the best looking game.

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HaRdNiPs

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it's his job to say stuff like this but i have to agree in some ways. titanfall and destiny to me looks unappealing.

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HaRdNiPs

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HaRdNiPs

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oh microsoft why do you try so hard trying to take down everyone when you only letting yourself down.. hey guys remember when that guy who spoke to geoff from gametrailers he said that if you want an offline experience here's the 360 and geoff call him out.

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HaRdNiPs

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apparently to this guy visuals and connectivity is everything. im sorry sir in my opinion gameplay first then story.

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HaRdNiPs

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Edited By HaRdNiPs

major factor so i could buy literally over a hundred games on steam and be under 5 bucks thanks ea oh and yes a terabyte or 3 that's standard for pc who cares about cloud saving.

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HaRdNiPs

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Edited By HaRdNiPs

hey martin you made a error... The PlayStation 4, Xbox 360, and PC versions of Battlefield 4 will be released on October 29 in North America, and on November 1 in Europe.

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HaRdNiPs

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@CptJohnnyRico @HaRdNiPs 11.1 makes code perform as intended giving you more possible tessellation and fxaa/msaa "smoother round edges" and it's much easier to code especially when sony is using windows 7 to program for. easier access to threads basically.

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HaRdNiPs

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Edited By HaRdNiPs

@CptJohnnyRico Dtx 11.1