Guest1001's comments

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

So we're not just seeing fewer platformers, puzzlers, racers and everything else these days, we're also seeing fewer sex games. It's a shame, it really is.

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

So let's all try to get into the mind of a games developer, based solely on the articles that Gamespot has run over the past couple of months. Games developers think:

- Consumers need to stop buying used games and shell out top-dollar for brand new ones.

- Think games should be a service rather than a product, so they can continue charging money for more and more content (which, as current free-to-play models have shown, can run into hundreds of dollars) and can discontinue that service that people have paid their hard-earned money for.

- Believe that new consoles should be released around every half-decade, before developers have the chance to get everything they can out of the console and force their audience to update or GTFO.

And these are the same people who think that they are the hurt party; whenever the topic of used games comes up, they keep saying "no, no, we won't survive without you paying full price!" when people have already paid full price for those games and returned them, which is obviously how they became used. I also know from experience with Sony that console developers don't care about backwards compatibility; they don't care that you've already spent your money on ten years of their products, they just want you to spend more in the future.

It absolutely amazes me that developers can get this so backwards; they think they're incredibly poor and always at risk of going bankrupt, so they demand their incredibly rich customers bail them out by spending their vast disposable income. It's the opposite way around! Video games are the biggest form of media on the planet but they're telling people in the midst of an economic crisis to spend their hard-earned cash so THEY can stay afloat!

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

@moviequest14 Now you're just being ridiculous. PaRappa is a close-range fighter, Radec is a long-range one and you're saying those are two of the "five characters with almost identical builds"?

Right, you've gone from trying to constructively criticise this game to outright trolling.

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

@CItizenTaylor Don't worry, it's just that stage. There are levels featuring Hades and the Hydra from God Of War that aren't so cutesy.

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

@moviequest14 Hold on, you're calling me biased when you're saying "oh, dude, Sony don't even have Crash or Spyro!" when they've only released ten characters? You do the same above before saying "I can't judge a game on characters that might be released" but you're happy to judge a game only on the characters who have been, as if you're acting under the assumption that these characters won't be released. Your argument is completely void because you're comparing a pre-alpha game to one with a finished roster and judging them accordingly.

Also, you completely missed the point about "five Mario characters and four Zelda ones". Compare that to the roster of Playstation All-Stars so far. We don't have Drake, Elena, Sully and Lazarovitch as playable characters, along with Kratos, Zeus, Ares, Poseidon and Deimos (as a Kratos clone, of course). If you're not a fan of Uncharted and God Of War, then Playstation All-Stars wouldn't be for you because it'd come across as a tool for Sony to just plug their A-List titles. Like Smash Bros. And I couldn't in good conscience call it a "superior roster" if two games took up a big chunk of that roster and they were from a game that I disliked.

Of the last four characters announced, you're right, three of them got their start on the current gen of consoles and the other one -- Heihachi -- is in his most modern incarnation. But you say I should be pissed about that? I'm not because I know why they did it; releasing details about A-List characters now will create more buzz, for a longer amount of time, than if they were announced closer to the release date. I'm still very optimistic that other characters from previous console generations will be announced but the ones I like? Sir Daniel Fortesque and Spike from Ape Escape? They're hardly going to be announced at this point, are they?

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

@hella_epic People don't know PaRappa!?

I despair, I really do. Didn't these people read gaming magazines in the late nineties!?

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

@Rammstein000000 This is a walkthrough/character spotlight. Watch a proper trailer if you want it to be more exciting.

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

@ExplicitMike Er, how is that bad? It adds a risk/reward system depending on which level super you use and encourages you to be more wary of characters with already-full bars.

Seriously, people bitch when they do something similar to Smash Bros and they bitch when they do something different.

Avatar image for Guest1001
Guest1001

25

Forum Posts

0

Wiki Points

5

Followers

Reviews: 1

User Lists: 0

@JustArtificial Sorry but "superior roster" is completely subjective and, in my opinion, completely ridiculous. Plenty of people don't consider five Mario characters and four Zelda ones (including two Links, both with the same moveset) to be "a superior roster".

You also seem to be under the impression that Nintendo is the be-all and end-all of videogame consoles but here's something that shouldn't be news to you, JustArtificial; people, including me, grew up on Playstation characters and not Nintendo ones. The PS1 was my first console and before that, I had an Amiga. My cousins had a Sega Master System. My half-cousin had a Commodore 64, followed by a PS1. You seem to labouring under the misapprehension that Nintendo was everyone's only option and, even if it wasn't, their characters were still loved (they weren't).

Sorry if I sound uncivil but I'm so sick of this attitude that only certain fandoms are important. I was born in 1988 and I'm tired of people who remember the eighties waxing nostalgic over games and television series that they enjoyed as if they're the only ones that "count". I keep waiting for people who grew up in the nineties to take over and point out that Mario wasn't that great and Crash Bandicoot was actually superior in every way (gameplay, graphics, music, lifespan, controls, writing, how easy it was to play, how DIFFICULT it was to play, level design, characters, boss fights, variation in level types). So the thing is, just because PSASBR doesn't have Kirby, Samus, Captain Falcon or anyone else that only a Nintendo audience would care about, that doesn't mean Sony doesn't have an audience. From the serious gamers who like Kratos, to those nostalgic for the PS1 (like me) who like PaRappa to the people who enjoy the black comedy of Sweet Tooth, there's something for everyone on the roster. Heihachi, in particular, is a huge part of Playstation history; say to any PS1 gamer the words "Tekken 2" and every single one of them will have a story about when they played it for hours with their friends.

And in what way is the gameplay "not innovative"? You can only defeat people with supers. That's really all I have to say about that simply because to say it isn't innovative is blatantly untrue and you only have to watch a video of the game to see why.