@Wensea10 From all the media I've seen on it, it depends greatly on your playstyle. You could go stealth or go action mode if you want the game excels at both.
Really? This article makes no sense to me, the complaint about Watch dogs was simply mind boggling. The Watch dogs may have some influence from Splinter Cell (which in turn has influence from AC) and AC but the fact of the matter is, that makes it even more ambitious since they have to incorporate both sets of gameplay styles into a fully open world. TLOU looks like uncharted but doesn't play like it.. enough said on that matter, not sure how that's "playing it safe" at all.
This article is a load of rubbish, games aren't movies or paintings, and ultimately they should be fun over artistic. The whole flashlight issue makes the game BETTER and that trumps any sort of artistic reasoning for using the stupid system in the first place. Even in real life people don't have to choose a flashlight over their gun. Secondly ME3's ending makes zero sense, that's not artistic, that's just being pretentous and spitting in their fans face.. You know the ending isn't even bad, it just doesn't make sense.. and that's why people are up in arms about it. A shitty ending is one thing, a completely non-nonsensical one is another.
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