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Exorte

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[This message was deleted at the request of the original poster]

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@guyguyguy1234 I feel the same, but the graphic engine for MW2 and black ops seems to be the same.

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@ iloveyourface True A.I. which have not be invented yet, is about simulate human minds but with the calcalating power of computers. So in the end, true AI > human mind if it is ever invented (unless human brain evolved by then). I don't know about FPS, but one of the biggest limitation of A.I. in RTS is computing power of the user computer. The developer have to ensure that every single computer can run that A.I. smoothly even in 4v4 or bigger matches. That is the reason why A.I. never micros in RTS, unless you use custom made A.I. By the way, 2010 conference on Artificial Intelligence and Interactive Digital Entertainment hosted a A.I. match for Starcraft. The winner was "Overmind" from UC Berkeley (which comes to no surpise considering they offer class on Starcraft, http://www.youtube.com/watch?v=L7XiE_V0PZ8 )

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@ andalore Yea, I play with the F10 mode its so much easier to track everything without those fancy graphics.

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@ Halloll Any idea how large the map is? rendering such a big map is no easy task since you need to render the whole map not like FPS where only small part of the map is rendered.

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@ Fancelot If 50% of people is below average than then is a problem with your definition of average