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Duckynevada

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I don't know if we will ever see as big as a jump in technology in games as the process of going from 2D to 3D graphics.

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Duckynevada

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Edited By Duckynevada

@_Judas_ @Duckynevada The light switch only wont work when its game over, that means you reacted to slowly and one of them took over the system. The fox is annoying but you just have to keep checking on him to keep him less active. Freddy (the bear) has no indicators of attacking though and can even get you with both doors closed.

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Duckynevada

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@_Judas_ Depends on the animatronic, 2 of them give warning signs when about to attack, while the other 2 are more unpredictable and will catch you off guard.

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Duckynevada

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I was waiting for some big gaming site to post about this game, its a great game similar to the classic Sega CD game Night Trap in concept but very different in execution. It hit Steam 2 days ago for 5 bucks and suggest everyone give it a shot.

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Duckynevada

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Just a minor complaint Cam, Max Payne doesnt use Ragdoll effects it uses Euphoria.

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Duckynevada

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Edited By Duckynevada

I highly recommend anyone who is a fan of plat formers to play Rayman: Legends it's a highly underrated game and for $10 its a steal. Also has alot of the levels from Origin so you are getting 2 games in 1.

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Duckynevada

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tommy tallarico made the music for this game

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Duckynevada

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@frozenuxx Your reponse makes zero sense you literally didnt respond to any of my comments you just restated facts everyone already knows. If a game runs at 30fps would you rather just not have the game come out because its an "artistic failure" if it isn't 60fps? We all know these consoles cant render every game in 1080p 60 fps thats even what I said in my post..... And I dont even know when the order came into our conversation. :/

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Duckynevada

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Edited By Duckynevada

@frozenuxx We all know what kind of smooth gameplay experiences 60 FPS provides, but if a developer has no other choice then to make a game 30 frames is that really an "artistic failure" most of these devs are pushing these machines to their limits. As it stands right the technology isn't available to make every single game run at 1080p 60fps. People should stop feeling so entitled because they have no idea what goes on behind the scenes. Their is also a huge learning curve that takes years to over come everytime a new console is released. Look at the 360 launch line up games to the games near the end, its a night and day difference.

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Duckynevada

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I wouldn't say it matters for console games. All of a sudden FPS is a big deal when with last gen (Xbox 360 and PS3) most games ran at 30-21 frames per second (besides a few games here and there). Yes it makes for a smoother game play experience but as far as calling it an "artistic failure" that's just absurd. The original Star Fox ran at 10 FPS but did it matter at the time? Nope... PS Yes I'm aware that higher frames are needed for VR my post is specifically about consoles.