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DepressionMoon

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#1 DepressionMoon
Member since 2007 • 135 Posts

I tried playing Ocarina of Time again, but I threw the closest thing to me out the window after I came back from playing all the way up to the water temple and finding my data erased.

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DepressionMoon

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#2 DepressionMoon
Member since 2007 • 135 Posts

I need some help here on getting a helicopter in one of my levels to land smoothly. My whole level is nearly complete and this little thing bugs me and I want my level to be as bug free as possible. So for my level near the ending you're supposed to take a helicopter to another part in the level. I'm using an inivsible wall made of dark matter to stop the player from going too far. Once they let go though the helicopter is prone to blackflip and when it doesn't the fall will kill the player. I've tried using pistons with motion sensors to control the speed and lift, but I can't even really get it to move.

I thought something about using magnets to, but that should work the same as motion sensors, so I don't think that would make much of a difference. The last thing I've tried was making a wall that fitted around the helicopter with a piston to bring it down, but I couldn't get it to move. I tried changing the material type and it wouldn't move either. Can someone help me here so that I can finally publish my level?

If this isn't enough info then I could show you my level it's locked, but I could give you a key so you can take a look. Thanks.

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DepressionMoon

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#3 DepressionMoon
Member since 2007 • 135 Posts

Forogt to mention that Substance was PS2 first and no one cares or knows about those Gameboy games they had to be terrible because of their amniemty. The Solid franchise is mainly Sony exclusive. nintendo got the first iteration extremely late.

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DepressionMoon

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#4 DepressionMoon
Member since 2007 • 135 Posts

How's there a review for it already it's not supposed to come out til fall. I think I'll get it but I'll have to go to the button config menu and change the control scheme because it feels wierd throwing lefts with the right stick and I know there will be a button config menu because it's just lazy and inconsiderate of your consumers when you can't add in the option to customize the controls.

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DepressionMoon

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#5 DepressionMoon
Member since 2007 • 135 Posts
help please?
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DepressionMoon

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#6 DepressionMoon
Member since 2007 • 135 Posts

The last was a question about PS3, this is a general short question about the program on my PC. I'm just having a bit of trouble trying to remember something here with this program. I'm using Alice 2.0 and I'm supposed to be making a video I guess is what you call it asking the user for a number so that the object related to it will jump according to the number you put in.

I can't figure out how to insert the ask user for a number function in the yellow board. I can insert ask user yes or no just fine though. Any help here?

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DepressionMoon

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#7 DepressionMoon
Member since 2007 • 135 Posts

Hey everyone. I'm having a little trouble here with this program i'm supposed to write. It's Using C++ and this person I have instructing me isn't that friendly so she's not much help and this reference book isn't making much sense to me either.

I'm supposed to be doing something on the lines of this,

Step 1 Declare a double variable named miles with initial value 100;

s Declare a double constant named MILE_TO_KILOMETER with value 1.609;

3 Declare a double variabl named kilometer, multiply miles and MILE_TO_KILOMETER and assign the result to kilometer. That what's basically I'm starting off with. I know some of the basic set up I'm supposed to include like

Someone told me that it should look like this

#include

using namespace std;

int main()

{

cout

double mile, kilometer, MILE_TO_THE_KILOMETER;

mile = 100

MILE_TO_THE_KILOMETER = 1.609;

kilometer = mile * MILE_TO_THE_KILOMETER;

cout>>kilometer

but I don't think that system pause is right and how is this supposed to look as a flow chart?

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DepressionMoon

135

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#8 DepressionMoon
Member since 2007 • 135 Posts

Hey everyone. I'm having a little trouble here with this program i'm supposed to write. It's Using C++ and this person I have instructing me isn't that friendly so she's not much help and this reference book isn't making much sense to me either.

I'm supposed to be doing something on the lines of this,

Step 1 Declare a double variable named miles with initial value 100;

s Declare a double constant named MILE_TO_KILOMETER with value 1.609;

3 Declare a double variabl named kilometer, multiply miles and MILE_TO_KILOMETER and assign the result to kilometer. That what's basically I'm starting off with. I know some of the basic set up I'm supposed to include like

Someone told me that it should look like this

#include

using namespace std;

int main()

{

cout

double mile, kilometer, MILE_TO_THE_KILOMETER;

mile = 100

MILE_TO_THE_KILOMETER = 1.609;

kilometer = mile * MILE_TO_THE_KILOMETER;

cout>>kilometer

but I don't think that system pause is right and how is this supposed to look as a flow chart?

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DepressionMoon

135

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Reviews: 53

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#9 DepressionMoon
Member since 2007 • 135 Posts

http://i19.photobucket.com/albums/b185/S-wo/picture.jpg

Here it is.

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DepressionMoon

135

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#10 DepressionMoon
Member since 2007 • 135 Posts

My pS3 oh my poor PS3. it's only a month and a half old and I've found one trouble with it in this time. I noticed that several times when I use the web browser, it freezes. I can't move mouse or do anything. I'm like using the browser for about fifteen minutes when this happens. It happened to me about five times and The last problem I've had was with Little Big Planet. I was playing an online lvl when suddenly the screeen went black and I was back at the main PS menu.WTH?

I need help. Can my warranty cover this and also do warranties usually cover controller's too because something's wrong with mine.