althoughI loved the time travel idea hasnt that already been done with partners in time?rendai
What is partners in time?
All I know is Mario 1,2,3, Super Mario World, Mario 64, and Mario Galaxy.
Aside from these titles I am aware of, I do not really directly know about all the off-shoot games involving Princess, Toad, Donkey Kong, Luigi, Yoshi... are you saying time travel has already been done in one of those games?
When I look back across that series, there hasn't been a real serious Mario game with time-travel and slow-mo stuff. This seems to me a natural direction now that "Galaxy" is done.
Imagine these elements:
-A father-time type figure that either needs to be rescued (to save the world, of course), is a guide for mario (helping him in his adventure through time), or my favourite... father-time is corrupted and becomes an evil villain that screws up the universe and mario fights in the final battle.
-TONS of fresh new gameplay mechanics with wormholes, lightspeed-whatever, time travel, time zones, stopping time, matrix slow-mo stuff, time limits and countdowns that have a more direct affect on gameplay rather than simply meaning a +/- points or lives, etc (for example, the longer you take to complete a level... the larger koopa's grow and the harder it is to beat them).
-It's really open-ended. Mario can visit alien worlds (LIKE OURS), and different periods of history.
-THIS GAME CAN VISIT HOW THE MARIO WORLD CAME TO BE. None of us really know about that stuff do we. Where do mushrooms come from? What were bowsers doing before they were able to fly pirate ships around?
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