@19James89 @Fiscaldeal Yes, but it'd be great if it were like the harder mode from Bioshock Infinite. If there were a way to just unlock it immediately, I'd never play the "normal" mode.
@GSJones1994 @Yatsukiii Actually, I'm pretty sure I remember the guys over at Penny Arcade saying that, at least in their opinion, the best version of BlOps2 was the one for Wii U.
@GSJones1994 @Yatsukiii Actually, I seem to recall the guys at Penny Arcade saying that, at least in their opinion, the best version of Black Ops II was the one for Wii U.
Why would Nintendo users get a skin from a game that was exclusively released to Sony? AC4 is coming out on the Wii U... doesn't it make more sense to give Nintendo users Edward Kenway and Sony users the Liberation skin?
@cubinatub It's tough to argue with some of the franchise improvements they made during the years of the wii. Super Mario Galaxy (and 2) are probably the two best 3D mario games they ever produced. If they can improve on them farther, they have my support.
Mario Kart gets new tracks every time - it's not really any different from any other racer that gets redone every few years, like GT or Forza, and SSB falls into the same category as Mortal Kombat or Soul Caliber - every once in a while they need an update too.
People seem to love to pick on Nintendo for this, seemingly not noticing that CoD, Assassin's Creed, and a plethora of other franchises are getting milked and sell well game over game over game.
@Rattlesnake_8 says the guy who's Gamespot profile lists his most recent ratings as being almost entirely of sequels (including BF3, Black Ops, ME3 and GT5); his most recent reviews as being of two different games in the Age Of Mythology Franchise, and who has a blog post detailing why he bought all of the Half-Life games a second time.
No, you're absolutely right - no one EVER buys stuff that gets reused over and over.
@07wintert @Balanceless You might be right - there definitely wasn't a high-profile title released just last year that was set in Boston. I'm sure it didn't sell at least 12 million copies.
Balanceless' comments