My 1st impressions after beating Onimusha. A rather short horror game with bad camera and controls.

User Rating: 5 | Onimusha: Warlords PS2
So this game was made for the PS2 right? Because it sure doesn't feel like it was. Starting out the biggest problem with this game is the controls. Why is there no analog support? Why does my character move like a tank? Why can't the camera angles make up their mind at where they want to be? And why must I endure such bad voice acting? There were just so many questions starting out with Onimusha that I didn't know what to do with, and once I finished the game, I still didn't get any answers. If anything it makes me wonder why this really exists. The game is very short, with me clocking a bit above 4 hours on my first playthrough, and for what is supposed to be a survival horror game, it did not scary me at all. Not scaring me is pretty hard, considering I don't like a lot of things and I scare easily enough, but this game was just full of a few "jump in" enemies that try to scary you, but really they just get annoying. The enemies don't really try to attack you either, but with the camera angles working against you it kinda balances out the difficulty of the enemies.

Aside from all the bad, the actual concept is very interesting; zombies/ demons in the feudal era could make for a really good game. Course, we just got Onimusha, which is just not a good game. Is it a bad one? I'm not sure; it certainly doesn't last long enough to give a big impression on me. I mean, I liked the orb absorbing, leveling up items, playing as two different characters from time to time, and some of the puzzle solving. But really I don't think I'd play this game again. There are just so many other better games to play, so it's like, why play one that's rather average, when you can play a good one again? This is what I constantly asked myself when playing Onimusha, and why I probably won't go back to it.

Conclusion: Onimusha, while it has a good concept, just falls apart at the seams. Camera, and control issues hinder it from being an enjoyable experience, and the story doesn't exactly make you want to stay either. Perhaps, Onimusha's only real defining feature is that it's short.