No Man's Lie

User Rating: 5 | No Man's Sky (Explorer's Edition) PC

This game is relentlessly underwhelming.

You start out, after sitting through an absurdly long travel through space which masks a silent loading screen, by crash landing on a planet. Then you're quickly tasked with fixing your ship by collecting materials and crafting repairs. The game thrusts you out into the world with no tutorial - but that's fine because there isn't any gameplay to actually ease you in to. So, you need to go collect some generic resources like iron, carbon, plutonium, etc, and then craft some parts.

Immediately upon stepping 10 feet from your ship, you are introduced to the most annoying, and the only game mechanic, in this game. Sentinels. Literally within 30 seconds of the game starting, a minimum of one sentinel drone will find you and start attacking you. Killing it is easy enough, on PC or PS4, if you just stand still and shoot it. That's all you can do, because the aiming in the game is awful and directly connected to your framerate. Which is locked to 30 by default until you change the graphics settings.

While I'm on that topic, let me go ahead and discuss that. The game runs absolutely terribly on PC. I've seen people with 980s who can't run it. I have an older machine that can't run this game, but oh sure it can run Doom, Evil Within, Fallout 4, Witcher 3, and every other newer game on high settings. It's depressing, to say the least.

In addition to the awful performance of this game in context of its graphics, the most fun part - flying your ship - is just downright gimped, not to mention unrealistic to the point that it isn't fun. The game was clearly made for casuals and it shows in the way the ship moves. It's just totally unrealistic - your ship's yaw control is silly. It would make sense in space because there is no friction in space, but when you're in an atmosphere, it makes absolutely no sense. You can move your ship on its yaw with utter disregard to any notion of reality, but, you can't even fly straight down at the planets surface because the game will automatically lock your pitch control at a certain elevation.

Other than fighting sentinels, all you do is run around and gather resources to craft things to unlock more ways to look around and gather resources. This is an early access game Sony hyped for years as if it would be awesome, and now the truth is out. Sixty dollars for a game with less content than Evolve. It's hilarious. Sean Murray lied repeatedly, and keep in mind features are planned in the future. That means it's a beta. It has no base building or frigates, two of the main features of the game, and don't forget about that total lack of multiplayer.

Save your money until the game is actually finished and let the early adopters suffer the burden of funding development so you can get the finished product. Wait until it's on sale, too. If you like Starbound of Empyrion or Space Engineers or any of those types of games, rest assured that this game is completely hollow in comparison. So for anyone who wants to say "You just don't like this type of game," keep in mind that they are wrong.