Sigh... this game had so much potential, a game that takes full advantage of the DS. Now I just want to finish.

User Rating: 7 | Lost Magic DS
With your single character this is a great game. A little hard but if you walk around the wood at the beginning of the game you'll soon level up. The addition of monsters is great, the spells are great and although the difficulty is quite high it's a fun game.

The biggest problems come about three quarters of the way through the game when you hit level 50 and stop, the same is true of your monsters. So now whilst all your enemies slowly get stronger you no longer are, great.

The second problem is collision detection, so often monsters (and you) walk into walls, sometimes just a single pixel is touching the wall, and it stops. This means you must micro manage all your monsters.

The spells become annoying, half of them I never use and the other half seem to be quite similar.

The graphics are my biggest complaint. After watching FF12 RW's FMVs and comparing them to the GBA type of Lostmagic I just feel annoyed.

The other problem is the plot, often dialogue confuses rather than helps, such as when our character meets his mother. The whole scene is awfully executed and ou feel no emotion regarding the scene.

There are other niggling complaints, you can't leave battles, only exit to the menu, which means if you didn't save your game... oops.

There are also times when you're unsure what you're meant to do and why you're doing it.

I've defeated all the mages (a 2nd time!) and now I just want to fight the diva. But no! There is another mission before that (and before that and so on).

That is the biggest problem, the game becomes soooooo repetative. You've beaten the mages once, so do it again!

I just want to get rid of this and try something else.