It's nothing to write home about, but it's nothing to throw into the dust bin either.

User Rating: 7 | Legend: Hand of God PC
When the demo was released and we played it we realized that this title would be nothing to write home about, just another Diablo'esque clone.

As far as I can tell, I don't see any great new features built into this game, my mind is set that if you are going to build a diablo clone type of game, then you'd better build a better clone then the last one. Developers have not been able to top Titans Quest to date and so Im often left with a puzzled look on my face when Im playing any of these new(er) clones. This title had me looking puzzled to.

It's your basic Hack 'n Slash diablo clone with poorer controls then what is available in Titans Quest, and a extremely poor way OVERSIZED interface.

To equip items you are shown your character screen, 12 inches of my monitor is dedicated to a 3D animated paper doll, and the other 12" of my monitor is dedicated to my toons stats and inventory.

To equip an item you drag it from your inventory over to your paper doll like many games have you do, except since you don't have proper slots to drop the items into, you might find you are dropping that uber (not so much) sword on the ground, and can't pick it up unless you exit the character screen. It's akward at best as is all of the inventories over bloated size.

Game World: Not so bad, a little dark at times, but in general there is enough lush landscape to keep my eyes googling for more. However level design is horrid. When the developer doesn't want you traveling in a certain area, they simply put in a hillside that you can't traverse, or a clump of trees that you can't walk through. It is in this way that Im often felt as I'f im bewing led around by the nose with a carrot dangling out in front of me in the form of my next encounter to try to get better loot.

Quests, some pretty basic stuff here atleast in the beginning. Go fetch me a wheel for my horses carriage but you can't go the main road as there are bandits that will outmatch you and just kill you everytime you try, or how about a lady left in a town that was destroyed, somehow miracously she was spared as was her most annoying child who is now in a cave somewhere (TO THE NORTH). You walk north but are stopped by that clump of trees.

Last time I checked North was well... North, but in this case it seems I had to wander around to the east and west and somewhat south, before I came upon a cave where this annoying brat was at. He wouldn't even leave the cave until I killed the shaman. Most annoying part of this was that the Shaman and his guards were way over at the other side of the cave and were not even aware that I existed. I could have taken the boy and walked right back out (bad level designer).

Sound and Music: Not horrible, however I can already feel that I will turn off the music at some point in the near future.

Gameplay: Simple hack n slash, click and hold left mouse button when on enemy to continue hacking away with your sword. But keep your mouse cursor at least somewhat close to your enemy to prevcent stopping the attack. Annoying that there are times that my toon absolutely fails to attack my enemy and I have to keep repositioning my fairy cursor over my enemy and click again. Oft times the enemy has already beaten quarter of my health out of me.

Replayability: ABSOLUTELY A BIG FAT STINKING ZERO replayability. I'll be damned if Im interested in going through all of the same quests over again with the same exact character. I really don't think that the multiple choices of what you are going to be really dictates much difference in gameplay for me. It's still the basic hack and slash that this game is unfortunately made up of.

If you can get this one on sale for $9.99 or less then it's going to be worth the trip down memory lane as you fondly remember Diablo II and soon enough exit Legends and reinstall D2 for another go. However anywhere above that 10.00 price point and it's pretty much a wast of money, you may as well just go buy a couple pack of ciggerettes and take up smoking instead.

Game could have seriously needed a map editor like in Titans Quest who still has a huge community of player and map makers behind it even though the developers have long since moved on.

When someone asked on the official forums about a new patch for Legends, one of the moderators basically told him, don't hold your breath, it's not likely at all that there will be another patch for Legends. Sad, they couldn't even get an active community going for the game before it was released and soon enough seem to have abandoned the game after release, seems about normal for the lower end developers that have yet to realize that community is everythig for their reputation and their games reputation.