Though it may not exceed in any other criteria, Killzone succeeds in capturing the true essence of a futuristic warzone.

User Rating: 8.5 | Killzone PS2
Before Killzone was released, it received all the hype from fanboys as a "Halo Killer", which ultimately let it to its downfall. The game became highly overrated because of this and was left with poor reviews. However, neither party was right, Killzone may not be a "Halo Killer", but it certainly isn't a bad game.

Gameplay, 8/10 - The gameplay of Killzone is like any other shooter, running, shooting, ducking, cooking grenades, swapping weapons, etc. Killzone does not do anything revolutionary in terms of gameplay, but it does deliver a satisfying one. One poor part of the gameplay is the A.I., which makes it more enjoyable online.

Graphics, 7/10 - Though the graphics of the game itself are not amazing, they do not look bad either, the environments have great textures, and so do the weapons, and explosions and the water effects look neat. However, the biggest backdrop of Killzone's graphics are the characters, the textures of them are downright ugly, and their death sequences and ragdoll effects contain alot of glitches, which though sometimes funny, it isn't a bad thing.

Sound, 9/10 - The sound gets a score of 9 for this game because it certainly is superb, all of the explosions in the background, the tempting music and guns firing make you almost feel you are in the area, the guns sound cool too, each having its own unique sound. But the biggest disturbance when listening to the great sound of the game, is the screaming and shouting of the characters, especially the Helghast's, whose moans of death can be as disturbing as a baby shouting, and to top that, the sounds are very repetitive, hearing the exact same screams of the people after every 1 second. But the voice acting during the cutscenes are pretty good.

Presentation, 9/10 - Killzone's presentation is very strong, successfully presenting a gritty warzone with a powerful essence of one. Seeing all the blasts and sounds makes you very immersed in the game, and the best part of this is the way your character interacts; when you climb a ladder, you could see your hands touching the ladder bars and you could feel your body moving side to side, but the best part is of the guns. Each gun has its own type of reload, but each of them are reloaded in desperation, with the character looking down on the gun trying to reload as fast as possible so as not to get hurt himself, however, when all is silent, the player reloads with patience and complete calmness, knowing he's not in danger. When you sprint, you could see the wind blowing on you and you see your gun being held sideways, when fighting melee combat with an enemy, you could see both parties struggling and shaking to let go of the grasp. Overall, Killzone's presentation is very strong.

Value, 9/10 - Killzone is surely worth it's value, the campaign is quiet lengthy and can last upto around 15 hours or more, and the Battlefields (online and offline) can be satisfying for you to play another 8 hours after the campaign, on top of that, Killzone also offers a splits-screen multiplayer, which can further extend the playing time.

Overall - 8.4/10 = 8.5 - Though Killzone isn't a revolutionary game, it has succeeded in presenting a futuristic warzone that will immerse the players in for quite a while.