Sammy Studios hits gold
Slowdown is a good thing in beat em ups and when you hit a particularly fierce blow the screen can move slow which adds to the effect nicely (similar to Samurai Showdown) . Menus and extra modes all add to an already solid fighter. If there is one thing I would have the developers re-evaluate it would be the jumping. Characters can seem to float which doesnt make rounds as fast and furious as they should with a weapon based fighter.
But that aside - this should deffinately be picked up, or any other version of Guilty Gear available for your console.