It's a solid racing simulator but it could be better than this

User Rating: 7 | Gran Turismo 6 PS3

The last time i play Gran Turismo is Gran Turismo 3 A-Spec on PS2 and if i can be honest, it bored me. Gran Turismo 6 is the last Gran Turismo in PS3 so i think i should at least get this one because i'm impressed with Sony and Polyphony decision to release it on PS3 despite the chance to release it as launch title for PS4. But...now i realize why they didn't want to release it on the PS4, Gran Turismo 6 is solid game but it won't stand a chance against Microsoft's Forza 5 or Sony's own Drive Club.

Car Collection (7/10)

+ impressive 1200 cars on the garage

+ impressive car variety, from a 3 cylinder mini car to v10 Pikes Peak monster, from the legendary Renault Alpina to the awesome Lamborghini Aventador

- too many variations of one model, especially JDM cars. Famous cars like Honda S2000, Honda NSX, Nissan Fairlady, Nissan Skyline, Toyota Celica, Mazda RX-7, can have 10-20 variations which some of them could be the same exact car.

- to add insult to injury, most of those cars with tons of variations are 'standard car' with awful texture and no interior camera.

- too many new cars that absent from the game. Porsche is nowhere to be found, so is Lamborghini Veneno, Aventador J, and Sesto Elemento, Jaguar F-Type, Ferrari LaFerrari, F12 Berlinetta, Mclaren P1, and Bentley Continental. Even their close friend Nissan didn't give them Juke RR and GT-R Nismo.

Gameplay (7/10)

+ solid handling and physics that greatly reflect the real driving experience

+ fun is not out of the game, i can still play it like an arcade racing game (in default difficulty setting), brake late, drifting, and even cutting corners.

+ Moon driving and Goodwood Festival of Speed are great side activities

+ GT Driving School and the license system is still fun to do

+ many racing discipline from rally to NASCAR

+ night and rain conditions add more challenge

- there are no minimum Performance Point in every race and the game won't adjust the cars use by the AI even if you use slightly less powerful car. So good luck trying to catch the top three which always use the maximum performance point cars. The only way to win is to upgrade your car as close as you can to the maximum PP allowed or buy a new car.

- The AI seems inconsistent, sometimes they care too much with their car, sometimes they can be a jerk that hit you in the back at 200 KPH or pit you in the corner.

- No car damage

- Annoying low and far camera position for exterior cam. This is the first game that forced me to use head cam because the exterior camera is unusable.

Graphics (8/10)

+ beautifully rendered tracks and environment.

+ day to night transition look beautiful

+ superbly awesome replay video (definitely the best replay video ever in the history of video game) with unique camera angle that changes every lap and blur effect.

- weird low, fixed, and far exterior camera. Unlike other racing games that try so hard to show the curve of the beautiful machine we use with close up camera (either in car selection or in racing), Gran Turismo seems too shy to show their rendered cars, I even think that maybe it's so ugly up close so they put the camera as far as possible so no one could noticed.

- non-premium cars rendered in early ps3 games quality and without interior

Sound (6.5/10)

+ pretty nice sound effects.

- totally forgettable and sometimes annoying original music and scores

VERDICT (7/10)

Gran Turismo 6 is a solid racing simulator but it better start growing, quantity of the car should not become their main objective because it damage the whole presentation of the game and they better start showing off the car, not the track or the environment.