
Battle.net Interview: Greg Canessa
Project directer of Blizzard's Battle.net speaks about the history of the service and where it's going in the future.
Project directer of Blizzard's Battle.net speaks about the history of the service and where it's going in the future.
Blizzard would rather work on "amazing content" for World of Warcraft or Overwatch.
Warcraft Chronicle: Volume 1 covers the beginning of the franchise's universe up through the first game.
Vice Presidents of Blizzard, Rob Pardo and Chris Metzen, discuss the importance of context and themes adding to the game experience, how shocking it is that geek culture has become ...
Countries include Thailand, Malaysia, and Singapore; involvement and fate of Blizzard's SEA branch in Singapore yet to be known.
GDC 2010: Studio game design chief Rob Pardo lays out company's core game-making philosophies that drive high-quality hits.
Sony Pictures' scrapping of superhero movie could mean an earlier-than-expected start to Sam Raimi's big-screen adaptation of Blizzard series; effect on Activision's upcoming Spider-Man game unknown.
[UPDATE] Reports claim director Sam Raimi's superhero film has been delayed several months; effect on Blizzard-inspired big-screen blockbuster unclear.
Blizzard game design chief Rob Pardo and lead designer Jeff Kaplan discuss acclaimed fantasy franchise's long history, from orcs and humans to the World of Warcraft phenomenon.
Blizzard, Legendary, and Warner Bros. announce Spider-Man director will helm the long-in-the-works big-screen version of Blizzard's genre-dominating MMORPG.
For the past three years, Blizzard Entertainment's legions of fans have gathered for the annual BlizzCon convention in Southern California. Today, the developer-publisher announced that tickets for its 2009 event, ...
Kaplan and Tokyopop quietly release vocabulary-packed rewrite of Warcraft: Dragon Hunt manhwa--now with alacrity!
Blizzard takes the wraps off Wrath of the Lich King at its annual event in Anaheim; expansion will add continent of Northrend to MMORPG.
Job posting on Web site sparks rumors of Starcraft and Warcraft sequel; developer declines to go into specifics about "unannounced project."
Warcraft II had it all--from a cinematic and compelling single-player campaign with memorable characters to a flexible and addictive multiplayer component that really set the game apart from the competition. ...
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