Cheats & Guides

Advanced Dungeons & Dragons: DragonStrike Cheats For NES

  1. Turn the game Japanese

    Press Up, Right, Down, Left, Up, Up, Down, Down, Up, Down, Left and Right at the copyright screen. If done right, the game will reset and all the text will be in Japanese.

    Contributed by: ReyVGM 

  2. Sound test

    Press Up, Down, Left and Right at the very first title screen. If done right, you'll be taken to the sound test screen.

    Contributed by: ReyVGM 

  3. Level Passwords

    Effect Effect
    FKHHMF Level 02 (Bronze)
    KHVJMG Level 02 (Gold)
    PLPKMK Level 02 (Silver)
    FMHMRB Level 03 (Bronze)
    KHVNRD Level 03 (Gold)
    PLPKRF Level 03 (Silver)
    FKHMFD Level 04 (Bronze)
    KHVNFH Level 04 (Gold)
    PLPKFG Level 04 (Silver)
    FKHMKJ Level 05 (Bronze)
    KHVNKC Level 05 (Gold)
    PLPKKB Level 05 (Silver)
    FMHMDG Level 06 (Bronze)
    KHVNDJ Level 06 (Gold)
    PLPKDK Level 06 (Silver)
    FMHMJB Level 07 (Bronze)
    MLLHJF Level 07 (Gold)
    PLPHJK Level 07 (Silver)
    FMHMSD Level 08 (Bronze)
    KHVNSB Level 08 (Gold)
    PLPHSH Level 08 (Silver)
    FMHMGH Level 09 (Bronze)
    MXVNGJ Level 09 (Gold)
    PLPHGD Level 09 (Silver)
    FMHMLC Level 10 (Bronze)
    KHVHLG Level 10 (Gold)
    PLPHLJ Level 10 (Silver)
    FMHMVF Level 11 (Bronze)
    KHVHVJ Level 11 (Gold)
    PLPHVG Level 11 (Silver)
    FKHMMR Level 12 (Bronze)
    KHVHMR Level 12 (Gold)
    PLPHMT Level 12 (Silver)
    FKHMRM Level 13 - Astral Plane (Bronze)
    KHVHRM Level 13 - Astral Plane (Gold)
    PLPHRP Level 13 - Astral Plane (Silver)
    FKHMPQ Level 14 - Abyss (Bronze)
    KHVHPQ Level 14 - Abyss (Gold)
    PLPHPS Level 14 - Abyss (Silver)

    Contributed by: Magic Mario 

Walkthroughs & FAQs

Type Name File Size
General FAQs FAQ/Walkthrough by EntropicLobo 27K

Advanced Dungeons & Dragons: DragonStrike Cheats For Sharp X68000

  1. Dev Team Message

    If you look into the game's files, you'll find one named PENISHIL.DOC. This is a message left by Penishilin, the pseudonym for the lead programmer of the game's port. He explains how to make the game run smoother, some aspects of the designs, and what tools he used. He also gives a hint about one area of the game.

    Contributed by: discoinferno84