Monster Hunter World: 11 Ways To Improve The Game
Created by GameSpot Staff on
Show Monster Health Bars
This one seems simple: Large monsters should get health bars. You might disagree, and that's fair--but there's an argument to be made here. Yes, monsters often give some indication when they're injured, whether it's some ruffled feathers or the telltale limp and skull icon that let you know they're almost dead. And the pulse monitor located next to your minimap can be helpful, too. But for less-experienced players, those signs can be hard to pick up on, making the game frustrating early on--which is exactly when it should be at its most welcoming.
Monster Hunter World's user interface is already unbelievably cluttered with bars, icons, numbers, buttons, maps, menus, and more... so why not add one more to make the experience just a little bit friendlier? -- Mike Rougeau