Snake: It is on both the internet and TV. They aren't very good but they can be funny. Lately they've been a little too serious for my taste.
Alucard: I agree with every word along the paragraph you wrote.
AIG: I wouldn't want to spend a lot for a custom version of the PSP but I would love to have it..of course I'd be VERY careful about every taking it anywhere as the shadey people could try and take it while I wasn't on guard. Though portable..it would likely stay at home a good deal of the time anyway.
SUPER EDIT
as I recall things...
weapons
[spoiler] Blades of Chaos - attacks
-Apollo's Ascension *works into Hyperion's Charge like GoWII's 'Hyperion's Rise'*
(air) Apollo's Offesnive (L1+X)
-Cyclone of Chaos *GoWII version*
(air) CoC *GoW1 version* (L1+square)
-Hyperion's Charge (hold square) *caused a knockback on grunts in demo and worked well into other attacks*
-Hyperion's Rush (after HC, press square)
-Tartarus Rage *GoWII version*
(air) Tartarus Rage *edited GoWII version* (L1+triangle?)
-Achilles' Flip? *edited* (roll to X)
-? *fasting hitting attack like 'Rampage of the Furies'*
(air) ? (L1+circle?)
Gauntlet of Zeus - attacks *armor breaking, wall shattering, chargable action*
lvl1 ?
lvl2 Olympic Strike - straight punch *stun* to haymaker? *knockback*
(air) Olympic Strike - Hermes Stomp-like attack? (L1+square)
lvl2 (roll) Hermes Cross (hold square)
lvl2 (roll) Hermes Revenge (hold triangle)
Olympic Thunder? - groups of small foes?
(air) Olympic Thunder? (L1+triangle)
Lighting Thrash? - large foes?
(air) Lightning Thrash? (L1+circle)
[/spoiler] spells
[spoiler] Efreet - gains mash ability for those in hit radius (R+circle?)
Light of Dawn *basically Zeus Fury* - looks fairly strong against pests and grunts (R+square)
Charon's Wrath *paralyzes foes* - cloud that nets lots of hits, stuns grunts/pests and while racking up damage. (R+triangle?)
[/spoiler] relics
[spoiler] Sun Shield *basically Golden Fleece* - Needs Primordial Fire before it can return projectiles. Hold L and mash "O" to fire a beam of light?
Triton's Lance *basically Poseidon's Trident*
No "Rage of the ___"
[/spoiler] beasts
[spoiler] NOTE: Basically every creature is 'new' while being rehashes of old creatures. I will reuse old names while dubbing here and there.
Cyclops Berserker *neckbrace*
Cyclops Tyrant
Cyclops Enforcer *Tyrant with breakable armor*
Harpy
'True Harpy' *feathers*
Darkness Harpy?
Gorgon
Darkness Gorgon/Banshee - like a Gorgon who has a 'Widow shriek' in place of 'Stare'
Persian Soldier
Persian Archer
Undead Legionnaire
Undead Archer
Darkness Legionnaire
Darkness Archer
Magic Legionnaire *shields*
Darkness Beast/Sphinx? - like a Cerberus. Breath wave is unblockable.
Satyr Grunt - Use weapons like that of Soul Calibur's "Voldo"
Satyr Fiend - throws balls of fire that ignite the ground for a bit
Helian Legionnaire - Resistant to ground grabs?
Minotaur - Unblockable swings. Charge attack with big knockback.
Abyss? *shield*
Darkness Abyss? - like a Wraith mixed with a Juggernaut
[/spoiler] bosses
[spoiler] Basilisk - like Hydra 1 encounter
Persian King - easy fight with a few Persians assisting the King.
Basilisk2
Stage1 : Phase 1 - Push back with hits until on the wall.
Stage1 : Phase 2 - "O" appers on its foot but fireballs will be fired upon you while you try to reach it.
Stage 2 : Phase 1 - Repeat. Kratos gets grabbed.
Stage 2 : Phase 2 - Repeat.
Stage 3 : Phase 1 - Beat down until "O" appears on its head before a wave of fire.
Charon the Ferrymen - old guy with scythe plus lots of green fire. Uses triple bolts or triple swings. At 50% HP he will instant kill you.
Charon2 - His leap to his regenerative perch can be stopped now
Stage 1 - Basically Charon1. You can now reflect his projectiles and use GoZ to destroy whichever pillar he is regenerating on
Stage 2 - He now uses "Charon's Wrath".
Stage 3 - Stops using his spell. Now uses warps into Scythe smashes. After two, a large one is used that you need to leap over. *opening* Reflecting his 'bolts' nets health orbs.
Stage 4 - He'll go air born and rain down 'bolts' which need to be reflected in order to bring him down for the final mini-game
NOTE: Test Light of Dawn's effects on this boss
Persephone - Winged goddess..as the final boss?..It's more likely then you think
Stage 1 - Charges, strikes and tosses of rock segments. You get a magic refill at the end.
Stage 2 - mini-game for full heal.
Stage 3 - She keeps here distance here. She uses a green bolt, a slow, green wave along the floor and tracking, green pillars that try to ensare you. Reflect the bolt to knock her down. Later she begins reflecting backing at you. Later, stand in the golden circle and fire sunlight at her until the prompt disappers. Go for the "O".
[/spoiler]
Difficulties
Easy (Mortal)
Normal (Hero)
Hard (Spartan)
Very Hard (God)
Challenge of Hades (5)
[spoiler] Challenge 1: Title: Fiery Fate. Requirement:"Burn 50 Soldiers with the Efreet. They all must die by Fire!" They're Persian Soldiers, and occasionally a cyclops will spawn. There are Magic Chests in the room. Soldiers(and maybe Cyclops) drop blue orbs after death(at least by fire).
Challenge 2: Title: Perfection. Requirement:"Kill 20 Fire Guards without being hit." These are the guys that have a charge attack that is "unblockable"(you can still parry it). I suggest Guantlet of Zeus, because a charged hit will stun them, even out of a charging attack. You get no magic.
Challenge 3: Title: Life is Short. Requirement:"You are losing health rapidly. Kill all your enemies to survive." First a Large minotaur. Then Fire Guards(don't quote me on this) and harpies. There are 6 humans chained to the wall that you can kill for green orbs.
Challenge 4: Title: Crunch Time. Requirement:"Break all of the objects before time runs out." Automatically start with Guantlet of Zeus. Efreet magic will break objects. Includes a large, hard to break Hades statue, and about 8-10 Gorgon head wall statues that can fire freeze lazer(slow continuous, not instant stone).
Challenge 5: Title: Epic Brawl. Requirement:"Kill all your enemies." A number of waves, usually either fire guards, harpies, or gorgons(likely a mixture), an occasional Big Guard(don't know what it is called, but it's an armored body of flame with a shield and a mace.), and occasional cyclops(can appear in twos). There is a health chest and a magic chest.
Info provided by Alucard_rules. Will be updated later.
[/spoiler] Bonus Play
*no AotF or Urns sadly*
Costumes (3?)
[spoiler]
Spud of War
McKratos *Scottish w/ stone hammers*
Mime of War *invisible weapons*
[/spoiler]
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