Zack and Wiki sold less then 35000 as of the end of December 2007

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numba1234

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#1 numba1234
Member since 2007 • 3561 Posts

Massive failure, it makes r&c tod sales of 200,000 look godly.

http://n4g.com/wii/NewsCom-96520.aspx

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majadamus

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#2 majadamus
Member since 2003 • 10292 Posts
I don't get it. It makes use of the Wii mote very well. I guess casuals and non gamers probably found it requires a bit of thinking to play through it...or maybe bad marketing. Who knows?
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bigLLL

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#3 bigLLL
Member since 2005 • 3688 Posts

Massive failure, it makes r&c tod sales of 200,000 look godly.

http://n4g.com/wii/NewsCom-96520.aspx

numba1234
ur only talking about American sales?? what about the rest of the world
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killab2oo5

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#4 killab2oo5
Member since 2005 • 13621 Posts
Pretty sad,I heard it was a great game. I would get it,but it's not my style.
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haziqonfire

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#5 haziqonfire
Member since 2005 • 36390 Posts
What do you expect from a game that had no advertising whatsoever. I didnt even see a magazine advertisement for itr, let alone a tv commercial. Its a great game though, every Wii owner should have it.
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i_like_pizza

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#6 i_like_pizza
Member since 2002 • 4683 Posts

It had a good December, supposedly, according to vgchartz. It's well over 100,000 in NA by their estimates.

http://vgchartz.com/news/news.php?id=732

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numba1234

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#7 numba1234
Member since 2007 • 3561 Posts

It had a good December, supposedly, according to vgchartz. It's well over 100,000 in NA by their estimates.

http://vgchartz.com/news/news.php?id=732

i_like_pizza
VGchartz makes up their statistics.
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haziqonfire

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#8 haziqonfire
Member since 2005 • 36390 Posts
I don't get it. It makes use of the Wii mote very well. I guess casuals and non gamers probably found it requires a bit of thinking to play through it...or maybe bad marketing. Who knows? majadamus

No one knows of the game, neither customers or people working at the stores!
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tbone29

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#9 tbone29
Member since 2004 • 5552 Posts

I don't get it. It makes use of the Wii mote very well. I guess casuals and non gamers probably found it requires a bit of thinking to play through it...or maybe bad marketing. Who knows? majadamus

Could have something to do with the fact that nobody having a clue the game exists...

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Madsucktion

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#10 Madsucktion
Member since 2003 • 2079 Posts
The only people to blame.... are the consumers. Another great game goes the way of Psychonauts. Good job everyone!
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gingerdivid

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#11 gingerdivid
Member since 2006 • 7206 Posts
It's not even in Europe yet (where people are more accustom to the genre, since PC gaming is lot larger here), not that it will magically be successful, but it's unfair to compare it to R&C.
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i_like_pizza

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#12 i_like_pizza
Member since 2002 • 4683 Posts
[QUOTE="i_like_pizza"]

It had a good December, supposedly, according to vgchartz. It's well over 100,000 in NA by their estimates.

http://vgchartz.com/news/news.php?id=732

numba1234

VGchartz makes up their statistics.

They're pretty good at "making them up" most of the time. Last month, all of their estimates in every region were within 5% of actual.

So, what do you have to say now?

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Marth6781

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#13 Marth6781
Member since 2007 • 2564 Posts
Zack and wiki has already broken 100,000.
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osan0

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#14 osan0  Online
Member since 2004 • 17881 Posts

come on ppl...get it. its supposed to be brilliant. ill be getting it as soon as it hits europe....maybe itll see more success here.

have to say though that it looks like capcom are doing an okami on this one. there seems to be no after launch support for the game from them. these things wont sell themselves. unfortunately ppl do need to be informed about these great games.

anyone know how much it cost to make? perhaps between japan and the US, its already turned a profit.

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gromit007

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#15 gromit007
Member since 2006 • 3024 Posts

Massive failure, it makes r&c tod sales of 200,000 look godly.

http://n4g.com/wii/NewsCom-96520.aspx

numba1234

Change the thread title. 35000 through the end of November.

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thriteenthmonke

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#16 thriteenthmonke
Member since 2005 • 49823 Posts
[QUOTE="numba1234"]

Massive failure, it makes r&c tod sales of 200,000 look godly.

http://n4g.com/wii/NewsCom-96520.aspx

bigLLL

ur only talking about American sales?? what about the rest of the world

It's not out in PAL territories, and it only sold around 5K in Japan.

:(

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helium_flash

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#17 helium_flash
Member since 2007 • 9244 Posts

I blame Capcom for naming it such a horrible name. Treasure Island Z was the perfect name: it was mysterious and appealed to both kids and adults. "Zach and Wiki: Quest for the Barbaros Islands," not only is it too long, but it obviously is directed towards children.

A better boxart could have helped. It looked like some Disney Cartoon.

Some advertising would have helped. Capcom have no one to blame but themselves.

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majadamus

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#18 majadamus
Member since 2003 • 10292 Posts

[QUOTE="majadamus"]I don't get it. It makes use of the Wii mote very well. I guess casuals and non gamers probably found it requires a bit of thinking to play through it...or maybe bad marketing. Who knows? tbone29

Could have something to do with the fact that nobody having a clue the game exists...

Well..that's Capcom's fault. ;)

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NeoStar9

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#19 NeoStar9
Member since 2003 • 1761 Posts

I don't get it. It makes use of the Wii mote very well. I guess casuals and non gamers probably found it requires a bit of thinking to play through it...or maybe bad marketing. Who knows? majadamus

Try almost no marketing. People don't buy what they don't know exist. It's as simple as that. Personally it wasn't the type of game I was looking for so I didn't pick it up. However the low sales are the publisher's fault for not doing anything to advertise the game to the masses or to bring any attention to it. I knew and I'm sure many others knew this was going to happen. When IGN started their "Buy Zack and Wiki" plan I felt it was going to be a waste of time and effort and it was in the end. They should have spent more time trying to convince it's creators to advertise the game, introduced them to some PR firms, etc. The result would have been better.

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Cristallis

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#20 Cristallis
Member since 2007 • 667 Posts

As of the end of November 2007.

December NPDs still haven't come out.

And it did ~20k in Japan. And it still hasn't released in Europe. They still have a chance to make a profit, given their non-existant marketing.

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Sir-Marwin105

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#21 Sir-Marwin105
Member since 2007 • 3785 Posts
I'm on the airship level, and it is one hell of a good game.
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--ProtoMan--

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#22 --ProtoMan--
Member since 2007 • 1376 Posts

Massive failure, it makes r&c tod sales of 200,000 look godly.

http://n4g.com/wii/NewsCom-96520.aspx

numba1234

Hey man, it's not the sales, it's the quality of the games. Ask anybody.

And Z&W is an excellent game.

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Mad_Rhetoric

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#23 Mad_Rhetoric
Member since 2005 • 3642 Posts
yes, it is always a sad day when a great game goes unrecognized, unsold. Wasn't this published by Capcom? They shouldn't have any problem on the advertising.
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NeoStar9

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#24 NeoStar9
Member since 2003 • 1761 Posts

yes, it is always a sad day when a great game goes unrecognized, unsold. Wasn't this published by Capcom? They shouldn't have any problem on the advertising.Mad_Rhetoric

Which makes the whole situation more annoying for me and confusing. It isn't like the game was done by some new company or some lower tier company. Capcom is one of the most well known game companies and one of the most successful. They shouldn't have had any problem advertising or getting the word out about their game. Why spend the time and money making a good game if you aren't going to do a damn thing to make sure it sells is what I don't understand.

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Ontain

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#25 Ontain
Member since 2005 • 25501 Posts

I don't get it. It makes use of the Wii mote very well. I guess casuals and non gamers probably found it requires a bit of thinking to play through it...or maybe bad marketing. Who knows? majadamus

i'm playing it now and i think i know why it didn't sell well. It's like the old point and click adventure games of the past except that it's story is really weak and too bad japanese anime style for me. I like my adventure games to have a better plot and less annoying characters.

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Franko_3

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#26 Franko_3
Member since 2003 • 5729 Posts
Lol hard to believe the game onlysold 35 000, Sherlock Holmes: the awakened on pc sold 300 000 copy worldwide and that thing is about to win the reader gtoy?
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Goten_king

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#27 Goten_king
Member since 2004 • 4327 Posts
I've seen the same 4 copies sitting in walmart for the past 2 months..... it is quite sad... it needed to be 30$ though... that would've made it sold much better. 40$ is too awkward. Its too close to 50$ to have it be distinguished.
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Quofan

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#28 Quofan
Member since 2005 • 1606 Posts

What I find extremely depressing is that my cousin has 3 young children, and retailers pretty much forced a bundle on her with the Wiiat Christmas. The retailers make extramoney from this and rid themselves of unwanted extra copies of gamesby forcing ppl who want a Wii to take 2-3 crap games in a bundlejust to guarantee they will get a console. The poor kids ended up with nonsense like Billy the Wizard and two awful movie license games or something.

Yet Zack & Wicki seems like the perfect Wii game - it makes use of the controls well, it appeals to both adults and children (apparently both will find the puzzles challenging to the same degree) and due to a lack of advertising has not sold well. Its a shame that it did not release in Europe before Christmas, because this would surely have boosted sales if you take into account the popularity of these types of games in Europe and the child friendly nature.

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Sir-Marwin105

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#29 Sir-Marwin105
Member since 2007 • 3785 Posts

[QUOTE="majadamus"]I don't get it. It makes use of the Wii mote very well. I guess casuals and non gamers probably found it requires a bit of thinking to play through it...or maybe bad marketing. Who knows? Ontain

i'm playing it now and i think i know why it didn't sell well. It's like the old point and click adventure games of the past except that it's story is really weak and too bad japanese anime style for me. I like my adventure games to have a better plot and less annoying characters.

I loved all those aspects.
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Homesrfan

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#30 Homesrfan
Member since 2006 • 5192 Posts
[QUOTE="numba1234"][QUOTE="i_like_pizza"]

It had a good December, supposedly, according to vgchartz. It's well over 100,000 in NA by their estimates.

http://vgchartz.com/news/news.php?id=732

i_like_pizza

VGchartz makes up their statistics.

They're pretty good at "making them up" most of the time. Last month, all of their estimates in every region were within 5% of actual.

So, what do you have to say now?

They make them up.

Massive failure, it makes r&c tod sales of 200,000 look godly.

numba1234

An established franchise and a huge title for the platform vs. a new IP with minimal advertising.

Hmmmm....

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Gunraidan

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#31 Gunraidan
Member since 2007 • 4272 Posts
So this is what happens when a company makes a game based on a niche genre but gives it a spin and offers zero marketing.
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Dark_Link142

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#32 Dark_Link142
Member since 2004 • 6726 Posts
Pretty bad marketing. I've yet to see any commercials, and I've seen only 1 or 2 ads on websites.
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Heydanbud92

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#33 Heydanbud92
Member since 2007 • 4464 Posts

give it at least a 6 months before calling it a failure.

people seem to think the first few weeks are the only time a game sells.

i see it selling over 500K when it's all said and done.

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BioShockOwnz

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#34 BioShockOwnz
Member since 2006 • 52901 Posts
Horrible marketing = horrible sales. It happened with Okami and now it's happening with Zack & Wiki. Capcom, get on the ball. They had huge advertising campaigns for RE4, Lost Planet and Dead Rising. They all did great.
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Heydanbud92

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#35 Heydanbud92
Member since 2007 • 4464 Posts

Massive failure, it makes r&c tod sales of 200,000 look godly.

http://n4g.com/wii/NewsCom-96520.aspx

numba1234

r&c has sold 600K already.

will probably do over 1.5 M when it's done selling

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Heydanbud92

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#37 Heydanbud92
Member since 2007 • 4464 Posts

that's a disgrace, sheep have no taste. If this is how you're going to treat third parties you deserve garbage third party support

Enjoy your minigame collections and lightgun shooters

the_h_bomb

I knew, someone would try to say this...

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--ProtoMan--

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#38 --ProtoMan--
Member since 2007 • 1376 Posts

that's a disgrace, sheep have no taste. If this is how you're going to treat third parties you deserve garbage third party support

Enjoy your minigame collections and lightgun shooters

the_h_bomb

Well, I bought Zack and Wiki.

I don't see why you have to insult sheep. Besides, we don't play sales at GS.

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meetroid8

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#39 meetroid8
Member since 2005 • 21152 Posts
Well no ads, unpopular genre, and kiddy style deter alot of potential buyers.
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thriteenthmonke

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#40 thriteenthmonke
Member since 2005 • 49823 Posts
[QUOTE="the_h_bomb"]

that's a disgrace, sheep have no taste. If this is how you're going to treat third parties you deserve garbage third party support

Enjoy your minigame collections and lightgun shooters

Heydanbud92

I knew, someone would try to say this...

It's almost a requirement.

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Willy105

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#41 Willy105
Member since 2005 • 26115 Posts

What do you expect from a game that had no advertising whatsoever. I didnt even see a magazine advertisement for itr, let alone a tv commercial. Its a great game though, every Wii owner should have it.Haziqonfire

Actually there was a magazine ad for it in Nintendo Power, but it was a fake one because Nintendo Power did it because Capcom wasn't going to do one.

It was a nice gesture of them, but didn't help much.

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m_machine024

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#43 m_machine024
Member since 2006 • 15874 Posts

The only Wii owners who bought the damn game read about it over the net. Seriously. WTF is Capcom thinking?

And I don't see what R&C has to do with this.

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--ProtoMan--

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#44 --ProtoMan--
Member since 2007 • 1376 Posts

Another pathetic, disgusting flop for the Wii. It entertains me to see one hyped Wii exclusive after another perform miserably in the market. Yum. :DV_Isle

But we don't play sales.

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thriteenthmonke

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#45 thriteenthmonke
Member since 2005 • 49823 Posts
I seriously wonder if this game would have sold at all if it wasn't for IGN.
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m_machine024

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#46 m_machine024
Member since 2006 • 15874 Posts
And doing a better boxart would have helped... seriosuly I checked the behind of the box and it honestly makes the game looks like shovelware.:|
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Shinobishyguy

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#47 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="V_Isle"]Another pathetic, disgusting flop for the Wii. It entertains me to see one hyped Wii exclusive after another perform miserably in the market. Yum. :D--ProtoMan--

But we don't play sales.

yeah...I though sales didn't matter to the wii haters :roll:

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taker42

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#49 taker42
Member since 2007 • 1614 Posts
Another pathetic, disgusting flop for the Wii. It entertains me to see one hyped Wii exclusive after another perform miserably in the market. Yum. :DV_Isle
It's seeing people like you calling yourself gamers that makes me laugh. :lol:
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gingerdivid

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#50 gingerdivid
Member since 2006 • 7206 Posts
Another pathetic, disgusting flop for the Wii. It entertains me to see one hyped Wii exclusive after another perform miserably in the market. Yum. :DV_Isle
You're acting like it's a good thing for good games to be unsuccessful.