http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/8719-Extra-Punctuation-Why-Regenerating-Health-Sucks
"Before the health regeneration glut in shooters, health was a resource you had to manage carefully. It added a new element to the battlefield - if your health was low all you could do was try to sprint to some kind of restorative before you succumbed. And if there wasn't a source of health nearby, you just had to be extra careful. And weren't those the most exciting parts of a game like Half-Life, when you've scraped through an encounter with several organs missing and your arms hanging off so now every health point counts and your wit must be about you at all times?"
100% agreed.
Log in to comment