We at MachineGames are huge PC players, and all of id Software’s games have very strong PC DNA. So it’s important for us to make sure the PC version of the game is as solid as any console version. That’s why we built the game on idTech 6, which also allows for uncapped framerate – one of the features we’re most excited about.
Since many people were in doubt as ID tech 5 engine, which was used in Wolfenstein TNO and TOB, wasn't the best. And it caused a lot of issues like texture pop-in and failure to support 21:9 properly, among other issues.
I made this thread to let you know how Machine Games is improving things with Wolfenstein II, releasing this friday.
The game will support:
- Uncapped framerates
- 21:9 support
- 4K support
- FOV slider
- Chromatic Aberration on/off
- Depth of Field on/off
- and many more
These are all features essential to PC gamers, so I'm glad they are supported.
System requirements also look really good and make it seem like the game is as well optimized, if not better than DOOM last year.
Minimum
CPU: Intel Core i7-3770/AMD FX-8350 or better
GPU: NVIDIA GTX 770 4GB/AMD Radeon R9 290 4GB or better
RAM: 8 GB
OS: Win7, 8.1, or 10 (64-Bit versions) Storage: 55GB Additional Requirements: Steam account and broadband internet connection for activation and installation AMD GPU drivers no longer support Windows 8.1
Recommended
CPU: Intel Core i7-4770/AMD FX-9370 or better
GPU: NVIDIA GTX 1060 6GB/AMD Radeon RX 470 4GB or better
RAM: 16 GB
OS: Win7, 8.1, or 10 64-Bit Storage: 55GB Additional Requirements: Steam account and broadband internet connection for activation and installation AMD GPU drivers no longer support Windows 8.1
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