That's actually a un-ironically two word good point.
The scientists and security guards are like the red-shirts from Star Trek where you're the lead cast-member.
Watching them die is typically comedic than serious le drama, with most of their designs caricatures of egg-heads (in that case Einstein).
Black Mesa presents them in a completely different manner where it feels relatively soulless.
That extends to the military grunts as well, where the grungy deep sounds the make come across as almost inhuman as opposed to generic Call Of Duty dudes the player comes across in Black Mesa.
Halflife for all it's dated visuals has a distinctive character that didn't really translate well.
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