Photo mode. Not fanboy related but as a PS4 only owner, I find this such a waste of time when I can already use the share button anytime. I care less about messing with the color correction, dof, etc, and just take snap shots of the game in vanilla.
Photo mode. Not fanboy related but as a PS4 only owner, I find this such a waste of time when I can already use the share button anytime. I care less about messing with the color correction, dof, etc, and just take snap shots of the game in vanilla.
Over use of Depth of Field and Motion Blur (these will always top my list of things Developers shouldn't be incorporating in games)
Still targeting 30fps on consoles, especially with the PS4 Pro and very likely Scorpio, to push sales of 4K TV's. Frame rates are far more important to gaming than UHD resolutions.
Photmode shots and cut scene captures being used to show how a game looks in motion.
Achievements still in games, they make you do stupid boring things just to make games longer
They're not making you do anything.
Photo Mode and Achievements are both great, you people are crazy
Uh, useless features... I don't know, I can't think of anything that is actively useless that is a common trend in games these days.
Probably photo mode. Gravity Rush 2 is the only game that I've played where it actually serves a purpose.
KINECT stuff in dead rising 3 that microsoft mandated
you could yell at the kinect to attract zombies f microsoft f the kinect and f capcom for putting it in
Achievements are awesome, I really wish Nintendo would hop on board and implement them in a universal fashion for all games.
I don't really save many screenshots myself but the fact that the feature is there is pretty cool.
Not really sure if there's any current features that I think are useless though.
Useless features:
Photo mode. Not fanboy related but as a PS4 only owner, I find this such a waste of time when I can already use the share button anytime. I care less about messing with the color correction, dof, etc, and just take snap shots of the game in vanilla.
In Amazing Spiderman VS Kingpin taking photos of enemies earned you money to get webbing. Pretty cool game on all 8/16/32 bit platforms.
Not sure, but think that was the first game where it had a photo-mod. It had a specific gameplay mechanic though.
Regarding qeastion, Ubisoft collectathons. They seem to be deliberately bloating them to artificially increase playtime.
Useless features:
Seems like you don't know the meaning of useless.
Photo Mode and Achievements are both great, you people are crazy
Uh, useless features... I don't know, I can't think of anything that is actively useless that is a common trend in games these days.
What exactly do achievements give for advancing in the game? I see no use for them either.....at least in the games that I've played.
Achievements, I think. :P
They can be good for teasing the player into playing a game in a manner they may have not; leading the player into experimentation. I'd still prefer an unlock store with more fun in-game items than an arbitrary score though. Even if they weren't impacting to the gameplay, items like Smash Bros. trophies are more fun than achievements for me.
It's not exactly useless. But, do we really need a jet fighter-style screen for medieval themed games (or any game that doesn't feature a jet fighter), complete with HUD, minimap, auto-tracking, and see-through vision?
Whatever happened to playing it by ear (or sight)?
Achievements. Never understood the need to have them, insert them, or gain them. I still remember folks getting all excited because MGS4, I believe, was patched with it. I'm over here like, how's that going to improve the game itself? Nope.
Those 2nd screen apps I would say, I often tried to use them but the devs they hardly support them after launch. Its usually a gimmick.
As for achievements/trophies, etc. , I think they are really cool, and I think that Nintendo not having their own was a mistake. There are so many reasons why I like achievements, I wish they existed from the beginning. For me its like an automatic journal of my gaming adventures, love comparing them with friends, looking at older games and reminiscing, trying to get the rare ones, etc. Its just an extra metagame that's there for the people who want it, and they have numerous facets to them and to me its not about the G score of getting the achievement most of the time. The devs love them as well, most of the time, as it is an inexpensive way of adding more content to your property(games).
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