PC 45,36Gb 4K Ultra settings with RTX 3080
Series S Dynamic 1440p/30fps (common 1260p) 46,80Gb
PS5 Dynamic 2160p/30fps (common 2052p) 43,60Gb
Series X Dynamic 2160p/30fps (common 2160p) 46,80Gb
- The game adds black bars during gameplay in all versions, which limits the horizontal rendering resolution.
- Series S has some cuts in vegetation, textures, tessellation, ambient occlusion, lighting effects and shadows.
- The PC version stands out for better (and very demanding) shadows. It can consume up to 25fps on High.
- The PS5 version does not have godrays.
- Loading times are quite fast on all platforms.
- Framerate on consoles is locked at 30FPS. Apparently there are some stuttering problems at specific times.
The above is from the Youtube video description
Load times - 5.5 seconds PC, 6.0 Seconds PS5, 7.5 sec XSS, 7.73 sec XSX
As noted God Rays are missing on the PS5 (that has to be an oversight)
Shadows are best on PC, similar on PS5&XSX, and slightly lower on the XSS
Consoles locked at 30fps... PC runs around 41-45 - his comments say there are stuttering problems at times, but does not show them in the video
Vegetation similar on PS5, XSX, and PC - Lower on XSS
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