Ignoring all the fanboy raging over Killzone and Dead Rising, I've started wondering about when the last time we actually had a console launch that had a must have game,
The Wii U certainly didn't have any must buys, so now I'm looking back to PsWii60. I think it's safe to say Perfect Dark Zero and Resistance Fall of Man weren't exactly a justifiable reason to purchase a 360 or ps3, so that leaves the Wii in the last generation. And that leaves the weird debate of Twilight Princess.
As a Nintendo fan, I'm going to play fair and consider Twilight Princess a moot point, considering it was supposed to be a Gamecube exclusive, and in doing so, we have to move even farther back in time. That leaves Halo.
Gamecube had one of the best overall launch lineups ever, with Pikmin, Rogue Squadron 2, Luigi's Mansion, and Smash Bros. Melee. I don't think we'll ever see another launch lineup like that ever again, but even then, those games worked as a collective whole, rather than a single experience that propelled us into a new generation of gaming. Again, that leaves Halo.
I'm sorry to the ps2 fans, but while the ps2 dominated sales wise and had tons of great content over its lifespan, its launch lineup didn't contain anything that stood out. Halo did. Halo did in a way that ushered in a new era of FPS, that we're arguably still in today, though I hope we start getting some fresher ideas. But everything about playing Halo for the first time just felt different.
What's the consensus for everyone else? When was the last time you picked up a system on day one and played something that truly pushed gaming further than it had ever been?