So after having finished reading this thread on Neogaf, I'm becoming further concerned about Amiibos, their booming popularity, and the inevitable role and impact they're going to play and hold on Nintendo's future software.
Nintendo understands the power of its IPs, and I suspect it is going leverage that power full-tilt into coercing gamers to buy their toys if they want to get the most out of their games. Given their astronomical popularity, you can bet your bottom dollar that Nintendo's now going to start shoe-horning Amiibo's functionality into their games more and more until they are a necessity and an integral part to its enjoyment, and I don't mean small bonuses. Mario Party 10 already requires an Amiibo to unlock a game mode. Consider that for a minute. A game mode is now unavailable until you go out and buy an additional $13 toy. This is not a skin nor a superficial pleasantry. Shovel Knight also has co-op locked until, yep, you guessed it....an Amiibo is plunked down for. Yes, it's a third party game, but MP 10 is not.
I fear a future where we are going to get Nintendo games that are no more than shells content-wise that will then require numerous Amiibos to unlock it to its fullest potential. Why should Nintendo invest in big AAA games when they could produce smaller budget titles bereft of content (or at least bereft in comparison), only to have it be contingent upon their toy figures awaiting your wallet on store shelves modeled after much beloved, longstanding characters to fully unlock? Considering how Amiibos have exploded combined with the pull of their IP brands, it's a no-brainer for any business to do this. Gut or lock out content in your games, still charge full price for them, and then tie them into $13 toys.
Do I want to believe this is a future Nintendo will take? No, but from a business standpoint it makes perfect sense. I'll just say that if Nintendo is turning their business towards pursuing such a strategy wholeheartedly with the NX, I'll have nothing to do with it, or them in general.
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