System Polygon Wars

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dcps210go

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#1  Edited By dcps210go
Member since 2009 • 313 Posts

I know there has been lots of topics on this, just wanted to clarify an old topic found here http://www.gamespot.com/forums/system-wars-314159282/read-polygon-count-25520209/:

Xbox360 Maximum polygon count: 500 million triangles per second

Answer: Correct

PS3 Maximum polygon count: 333.3 million polygons per second (1 billion vertices per second / 3 vertices per tirangle)NOT OFFICAL BY SONY

Answer: Incorrect around 275pps peak

Xbox Maximum polygon count: 100 million polygons per sec

Answer: Incorrect around 75m pps peak

Wii Maximum polygon count: No Info I think between 60/75 million polygons per sec

Answer: 100m pps peak

PS2 Maximum polygon count : 66 million polygons per sec

Answer: correct and incorrect, most games with particle effects are 20m pps peak, around 66 mpps

Gamecube Maximum polygon count : 12 million per sec

Answer: correct, around 12 m pps peak

Console you missed:

Ps4 1 billion pps

Xb1 770m pps

PC 785m pps

Wii U 550m pps

Dreamcast

Answer: 7m pps peak

Old consoles (since dreamcast there has been a 700 percent technological jump in the videogame industry)

N64: 120k pps, ps1 370k pps, saturn 100k pps

Other

1996 CGI - Toy story 2 billion pps

Toy story 2 4 billion pps

Toy story 2 wins with Toy story in second place and ps4 in 3rd, however it all depends ie sixth gen consoles to me are all the same technologically due to bump mapping being invented. Dc is 2x bump mapping, ps2 is vector based, whilst gc is 8x and xb 4x. Yet GC doesn't hold a lot of data. GC, DC and Xbox 360 are the only streaming consoles I know due to videoram and directly streaming off the disc functions. Pc can do large environments, ps4 cant due to ram

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XaosII

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#2 XaosII
Member since 2003 • 16705 Posts

Ugh.... This is one of the most useless pieces of trivia you could possibly know and/or rank a system by. It doesn't matter. Who cares?

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Gue1

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#3  Edited By Gue1
Member since 2004 • 12171 Posts

you need 500 posts to make threads.

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inggrish

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#4  Edited By inggrish
Member since 2005 • 10502 Posts

@Gue1: times like these... Thank god for that.

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Alcapello

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#5 Alcapello
Member since 2014 • 1396 Posts

Excellent job TC.

The thread was well done.

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hrt_rulz01

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#6 hrt_rulz01
Member since 2006 • 22375 Posts

@XaosII said:

Ugh.... This is one of the most useless pieces of trivia you could possibly know and/or rank a system by. It doesn't matter. Who cares?

Well said.

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blue_hazy_basic

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#7  Edited By blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

@Gue1 said:

you need 500 posts to make threads.

This, but also, sadly, this topic has already been dully discussed.