Music for Steam has also been confirmed, though is apparently not yet functional.
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One of the things I am wondering is if SteamOS will be less taxing on system resources than Windows or Mac OS seeing as it's pretty much a console OS.
valve has said that it does
In SteamOS, we have achieved significant performance increases in graphics processing, and we’re now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases.
I'd say it's less about innovation and more about stripping away much of the crap that comes with Microsoft OSs when it comes to PC gaming.
Ironically, SteamOS may be analogous to Windows 8 with the Big Picture mode being akin to Metro by providing a simple, quick interface to purchasing and accessing one's software. Just like with Win8, there is still a desktop environment for power-users who want to browse files, install other programs, etc.
I think SteamOS will provide a very good bridge for the PC-Console gap. Depending on it's level of success, it's likely that users may replace Windows altogether with SteamOS, using it like any other Linux distro You can always have a secondary Win7 boot partition for those games that are not SteamOS compatible.
I'm waiting to see what performance gains I get out of my PC :). I know future games will take advantage of the less taxing OS, but will it be retroactive as well?
I'll probably download it when it drops in a few hours. Out of pure curiosity to see how it operates.
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