Sony have filed a patent for a new portable system with clickable analog sticks. Is this a new Vita revision incoming, perhaps one that can offer better Remote Play (since the biggest issue with Vita providing Remote Play now is the lack of L2/R2/L3/R3)? Or is this something new entirely, maybe a brand new handheld that has been developed on the Vita as a base, an incremental improvement over it to ensure Sony has a signature presence in the handheld market?
What is this, and when is it going to be revealed? Also remember that Sony has registered patents for a handheld with four shoulder buttons before- so are they seriously working on a new revision/a new handheld?
At the very least, it is heartening to see that they are not giving up on the handheld market yet.
I will probably pass on the next Sony handheld unless they show me that they'll actually support the thing. And if it's a revision? I'm sure Japan will eat it up.
Nice, I would like to see another handheld from Sony. I loved the PSP and I still use it from time to time, but lolvita really broke my heart with the library and the price of those cards
I will probably pass on the next Sony handheld unless they show me that they'll actually support the thing. And if it's a revision? I'm sure Japan will eat it up.
You know Zass, maybe I am part of the problem, but I sure as hell will get a new Sony handheld the day I can. I adore the Vita, sure, Sony cared two shits for it, and I have no faith in their ability to support a new handheld, but I am sure it will have games worth playing regardless of Sony's lack of support, just like the PSP, just like the Vita. Plus, it'll be a marvel of engineering just like those two, too, so all of those are reasons enough for me to want one.
If there is no L2/R2 then this thing will be a disaster. It needs as many buttons as the PS4 controller. Otherwise its a waste.
Unless it's meant to be a brand new handheld?
@aigis said:
@bunchanumbers said:
If there is no L2/R2 then this thing will be a disaster. It needs as many buttons as the PS4 controller. Otherwise its a waste.
Unless its not supposed to be a glorified accessory?
New handheld or glorified accessory it needs to happen. PS4 is king and Sony should be doing everything in their power to make sure that everything flies with it. I'm sure that this thing will be able to stream ps4 games like Vita. So it makes sense that they add enough buttons to match. Sony loves buttons! It boggles the mind that they don't add enough buttons to their handhelds.
@bunchanumbers: Yeah, I agree on that front. Especially since now that even 3DS has full input parity with the Wii U, Sony has no reason to skimp out on inputs on their handhelds.
You know Zass, maybe I am part of the problem, but I sure as hell will get a new Sony handheld the day I can. I adore the Vita, sure, Sony cared two shits for it, and I have no faith in their ability to support a new handheld, but I am sure it will have games worth playing regardless of Sony's lack of support, just like the PSP, just like the Vita. Plus, it'll be a marvel of engineering just like those two, too, so all of those are reasons enough for me to want one.
:P Seriously, that's my problem. I love the what the Vita is in terms of hardware; absolutely love it. And I have gotten a ton of time with the thing. It's how I played Persona 4 Golden which has become a highlight in gaming memory. It's how I'm able to find the time to finally play and beat a classic like Final Fantasy IX. And I've played a number of other games that are great on it thanks to Playstation Plus; I only bought one retail game for the handheld because of PS+.
The handheld is probably one of my biggest disappointments in gaming memory, though. I mean, I only bought one retail game for it! There wasn't enough there to make me happy, and I'm so easy-to-please and the console is such a good piece of hardware that it should have been an ace with how good the thing is. A lot of people love it, like you and @Blabadon and I can see why you do like it. The Vita just didn't have enough there for me, and Sony's effort put into it paints a poor picture for a successor.
Get the minimum framerate to 60 fps too!! It's such a pain fighting a boss type who can one shot/combo loop 100-0 you at 5-20 frames. lol
Btw I like my Vita better, 3DS only one game so far.
And I only one who play on Japanese games who can't read Japanese language according counting all forum users. Since all those gajins like to bully along with moderator(+expose their real life address according my Fed search) if any chance one who can't read Japanese language namely Gamefaqs users. That is why I kill all those majorly sage up+ who got invited on boat. Especially ones who running their mouth more than others. They didn't know I was playing undercover.
I don't think it's a revision. Sony have made it clear several times now that they're done with the Vita. If they aren't supporting it with games or marketing- or even simple words, for that matter- I doubt they'll support it with a revision.
This might be a new handheld. Going against all logic, at least it seems that way to me. I doubt Sony would want to return to the handheld market after the Vita's failure, but man, I so badly hope they do. The PSP was a great system, the Vita has excellent hardware (even if its library is a little iffy)... if Sony can produce a third handheld and get its right this time, they could have a winner on their hands.
And yes, I think the Vita/PS4 Remote Play might be a very important factor here. Nintendo are seemingly going down that road with the NX with its cross-compatibility and everything, after all, so why not Sony?
You know Zass, maybe I am part of the problem, but I sure as hell will get a new Sony handheld the day I can. I adore the Vita, sure, Sony cared two shits for it, and I have no faith in their ability to support a new handheld, but I am sure it will have games worth playing regardless of Sony's lack of support, just like the PSP, just like the Vita. Plus, it'll be a marvel of engineering just like those two, too, so all of those are reasons enough for me to want one.
:P Seriously, that's my problem. I love the what the Vita is in terms of hardware; absolutely love it. And I have gotten a ton of time with the thing. It's how I played Persona 4 Golden which has become a highlight in gaming memory. It's how I'm able to find the time to finally play and beat a classic like Final Fantasy IX. And I've played a number of other games that are great on it thanks to Playstation Plus; I only bought one retail game for the handheld because of PS+.
The handheld is probably one of my biggest disappointments in gaming memory, though. I mean, I only bought one retail game for it! There wasn't enough there to make me happy, and I'm so easy-to-please and the console is such a good piece of hardware that it should have been an ace with how good the thing is. A lot of people love it, like you and @Blabadon and I can see why you do like it. The Vita just didn't have enough there for me, and Sony's effort put into it paints a poor picture for a successor.
No, I mean, I absolutely agree. In a very paradoxical way, my love for Vita is basically evidence of my disappointment with it. Here is what is undoubtedly the most perfectly made and engineered piece of gaming hardware of all time, for my money- it's a gorgeous system, and capable of running so many games the best. The sad part is that with so much potential and so much going for it, it's still a hard sell, because Sony really screwed up with it. They screwed up with the PSP too, but the PSP came through because it had the full backing of third parties- the Vita doesn't even have that.
It's really sad, and I don't begrudge anyone who's actually disappointed with the Vita, because there's a lot to be disappointed about. In many ways, the Vita is the reverse 3DS- the 3DS is a poorly made machine that by all accounts shouldn't be as great as it is, but Nintendo's persistent support makes it. The Vita, on the other hand, is an incredible machine that should be great, but Sony's lack of support breaks it.
But, I mean, I enjoyed mine. I loved it. Persona 4 Golden, DanganRonpa, DanganRonpa 2, Ys: Memories of Celceta, Virtue's Last Reward, plus a whole host of indie games, made my investment in it worth it. I'm going to continue to hope that Sony makes a great handheld again, and buy their next one- and I will also hope that they can actually compete the next time, because as much as I love and prefer Nintendo and their handhelds, I also don't want a market where they get no competition.
I would be surprised if they came out with a new portable. It was a challenging market before because of Nintendo's stronghold on the market, but now it is even much worse because of smartphones.
Since analog clicking seems to be the main leading culprit leading to early analog module failure, with the new analog modules everybody is using with the cheap plastic braces on the axes (thanks to the cheap Chinese manufacturing and planned obsolescence) I'd worry such a design might lead to lot of unnecessary repairs to the units.
But hey, this is good news they're not throwing in the towel with the portable systems. Like I said before, not having a new portable system might be trouble for Sony since a lot of their Japanese support seems primarily devoted to serving their handhelds and that helps the PS4 too as they get a lot of cross platform support. If they didn't have a new handheld then I think it would have been possible, especially if the NX turned out to be a hybrid device, that Nintendo might have possibly been the beneficiary of Sony's failure to release another handheld by taking much of their domestic third party support, which is a big thing to the foreign markets that want Japanese games. Nintendo's third party market would become too strong. That could potential threaten Sony's console territory. It's a good idea for Sony to invest in a new portable for no other reason than to protect its share of the market, not necessarily just to make a profit on the portable systems by itself.
I think what hurt the Vita the most was the proprietary memory cards, that was awful stuff. Though, I think their excuse of worrying about piracy was legit, after all I read that it was so easy pirate games on the PSP, like really really easy that... well, I'll just leave it at that. But that to me seemed to be a problem with their rights verification and security features and they could have strengthened that without the proprietary memory cards.
Oh my god a new gen Vita would be simply marvelous for my list gaming wants. It also further cements Sony as one of the most bewildering companies around.
They patented for clickable sticks on a handheld, the title is highly misleading. There's no way they're going to go back to the worse Start and Select buttons and add the mystery port again.
They patented for clickable sticks on a handheld, the title is highly misleading. There's no way they're going to go back to the worse Start and Select buttons and add the mystery port again.
Companies often use older models in patents, that's nothing new- Nintendo had the DS Lite in several 3DS patents and the Wii U Gamepad in several NX patents. Sony using a Vita 1000 form factor in a patent for future hardware isn't a flag either way.
I think it would be a mistake for Sony to get back into the handheld market. The Vita was a great piece of hardware but was treated like the ugly step child to the Playstation brand.
It will be funny if Sony copies NX (whatever NX may be) but bundles it with the PS5 and sells PS5 for $399-499. I feel releasing another standalone handheld will be automatic DoA. You dont abandon your fanbase and then get it back that easy.
@charizard1605: not at all. As a platform for game development, isolating your product to only work in VR would murder your market share. People get sick or would complain to complain. On the other hand, if you make a console and games that are VR compatible (like Gran Turismo Sport) then you open up the games to both audiences.
People thinking that there will be no cross pollination are almost missing the entire point. VR isn't going to be a separate ecosystem. They'll just be having more fun in yours.
The PSvita has only sold 12.9 Million systems which is only comparable to the Wii U's 11.9 million systems sold. The PSvita is still actively supported in Japan and Asian region. The PSvita is a failure in North America and Europe. Every region in the world has discontinued the PSvita.
So while Sony has a new patent for a handheld System with clickable thumbsticks. There will not be another portable PlayStation System released from Sony. PlayStation portable sold an impressive 80.4 million systems from 2004-2014 but PSvita only managed 12.9 Million. While PSvita is the wolrds most advanced handheld gaming system. It failed to gain mainstream support in the western market. So Sony is unlikely to chance another portable game system.
It would like a PSvita successor, But apart from Japan Handhelds just are not popular, Plus Sony is in trouble financially so risking another portable playstation gaming system is not going to happen.
Hate to say it, but I hope Sony is not developing another handheld. On top of PSVR and their already slow development of first party PS4 games, another handheld will just spread them way too thin.
That said, patent filing doesn't really mean much and the image in there looks an awful lot like a Vita.
PSP had a good library. I don't get why Vita never got any support.
PS3 happened. Sony lost billions on it and it made them hesitant to make anything. They were hoping that Vita would do what PS4 did, which is Sony introduces the hardware and it sells like gangbusters. Then Sony releases token support and let others make the games for it. There's no way Sony was gonna battle all odds and start devoting all their resources to making Vita games. They already did that with PS3 and it was not a profitable venture. Its easier to let the handheld languish then perish than to spend all that money again.
It would make no sense to release another Vita revision at this point, though I suppose if they want to double down on the "2nd screen controller" aspect it would make some sense. But isn't it a little late for that?
I can't see them making another handheld, but maybe they will give it another go. The disagrams are all Vita though, so it might just be a "patent" for Vita that never amounts to anything.
PSP had a good library. I don't get why Vita never got any support.
PS3 happened. Sony lost billions on it and it made them hesitant to make anything. They were hoping that Vita would do what PS4 did, which is Sony introduces the hardware and it sells like gangbusters. Then Sony releases token support and let others make the games for it. There's no way Sony was gonna battle all odds and start devoting all their resources to making Vita games. They already did that with PS3 and it was not a profitable venture. Its easier to let the handheld languish then perish than to spend all that money again.
This theory isn't quite correct. The PS3 was a massive money hemorrhage for Sony, yes, not in any way or shape because of the software or their support for it (1st party stuff).
The Vita unfortunately suffered from a similar WiiU trainwreck (in fact their overal LTD sales are still fairly similar, though Nintendo has end up putting more quality software on their trainwreck). Poor marketing, poor pricing by direct comparison (though mostly because Nintendo were smart as to when to cut the 3DS pricing), still expensive as hell proprietary BS, and lack of truly must own games for quite a bit. Factor in that Sony was still supporting the PS3 and the PS4 was just right around the corner, and I suppose they decided the easiest one to "let die" would be the Vita. Which is a shame, it's an amazing piece of hardware for the price point.
A Sony produced handheld hardware platform + a Nintendo expertise on handheld software would be something too epic to handle.
Log in to comment