Well its not typical to re-review games but it seems like Gamespot saw a need to.
Rare has spent two years building on the game's strong foundation with features, tools, and systems that improve the core gameplay
The newly added emissary system is a brilliant solution that incentivizes various play styles in smart waysShips of every size feel great to control, whether you're coordinating a galleon with three friends or soloing a sloop
Unlike at launch, there are now countless things to do, whether you want to fight other players, engage with "Tall Tale" story missions, hunt skeleton fleets, or have any number of other adventures
The tension created by the possibility of being attacked at any moment has been enhanced by various new systems
Despite new tools that alleviate some grind, the level of investment required for certain ranks and unlocks can feel exploitative still
At high levels, short sessions feel unrewarding, creating the need to play for long stretches without breaks
Some bugs and balance issues have persisted for a long time
Did Sea of Thieves.... Unflop?😂
But then again, who takes Gamespot reviews seriously anyway.