@TheEroica: I get you, but in this case we can assume (especially in DA:I's case) that it was due to how the devs built their games more than due to how the makers built their console.
I guess this proves that, besides good connections and infrastructure, for an all digital future we will need better, faster and far more effective solutions for these (and other) problems.
Steam seems to have the right idea, even if it's sometimes a hassle to put it on offline mode.
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