Props to Grey Box for Rime on Switch other devs take notes!

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PCgameruk

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#1 PCgameruk
Member since 2012 • 2273 Posts

The switch has had some shitty ports Rime has had its own problems but Grey Box has released a patch that massively improves Rime on the Switch. I don't see other devs going to these sort of lengths to improve its games. WWE 2K18 worst port ever takes notes please.

Grey Box

"While we launched the Switch version of RiME in November, our original plan was to release it at the same time as the other platforms earlier in 2017. We understood that we had to make some sacrifices in order to get the game to perform and that process took some extra development time. Even so, the release of the Switch was not as good as we wanted it to be, and we own that. We’ve spent the past few months responding to player feedback, trying to enhance the visual experience of RiME, with the understanding that things like volume streaming hiccups are not something we can address. However, the visual fidelity of the game is something we can address, especially in handheld mode. So we’ve worked with Tequila Works to make improvements wherever possible."

RiME Switch 1.0.2 Patch Notes

– Increased visual fidelity, bloom and post-processing

– Sharpened image resolution

– Opening Cinematics visually improved

– Fixed possible stage exploits that would enable players to skip parts of the stages

– Increased texture quality in specific areas

– Increased view distance

– Fixed an issue with foliage density, shadows, and render distances

– Updated texture mipmaps for the Fox

– Improved global mipmaps

– Improved shadow distance and quality

– Fixed instances of foliage pops

– Stabilized FPS

– Optimized the Boys cape and hair physics

– Rebuilt streaming volumes

– Fixed an issue that allowed you to see outside of the map in later stages.

– Updated lighting to prevent bleed through

– Updated the quality of trees in earlier stages where they would display poorly.

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BassMan

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#2  Edited By BassMan
Member since 2002 • 17808 Posts

Game is still shit on the Switch. PC version is the only one worthwhile.

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Bread_or_Decide

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#3 Bread_or_Decide
Member since 2007 • 29761 Posts

I loved when the tumbleseed crew added a brand new single player. But alas, these things can sometimes be too little too late. But good for them for supporting the game and fixing it.

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PCgameruk

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#4 PCgameruk
Member since 2012 • 2273 Posts
@BassMan said:

Game is still shit on the Switch. PC version is the only one worthwhile.

Not the point we need more devs like this supporting its product.

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BassMan

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#5 BassMan
Member since 2002 • 17808 Posts

@PCgameruk: We need more devs not half-assing games in the first place.

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stuff238

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#6  Edited By stuff238
Member since 2012 • 3284 Posts

The game is not what I thought it was going to be. Played the first hour, got bored and don’t really want to go back to it.

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Johnny-n-Roger

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#7 Johnny-n-Roger
Member since 2003 • 15151 Posts

@stuff238 said:

The game is not what I thought it was going to be. Played the first hour, got bored and don’t really want to go back to it.

I think I got this game for free with PS Plus. Is that how you got it? It doesn't look appealing at all.

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Basinboy

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#8 Basinboy
Member since 2003 • 14495 Posts

LOL at that second 1.01 image. Nice facial details.

As for RiME itself, I finished it last week on PS4 (part of Feb. PS+) and I was pretty ho-hum about it. It's a puzzle-based exploration game with a focus on art direction and narrative which becomes more preoccupying than engaging. Its OST is good at least.

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R4gn4r0k

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#9 R4gn4r0k
Member since 2004 • 46283 Posts

@PCgameruk said:
@BassMan said:

Game is still shit on the Switch. PC version is the only one worthwhile.

Not the point we need more devs like this supporting its product.

Releasing it broken and fixing it later is a good thing ?

I never ...