Depends on what the ambitions of the studio leadership are. But there will always be a market for those types of games. Right now they're working on Outer Worlds 2, seems like a safer investment at the moment, and it's hard to tell anybody in this industry not to pursue a successful IP. But with their resources, experience as developers, and a need by Microsoft to support a diversity of types of games to their service, I don't see why they couldn't. Supposedly MS is giving these acquisitions more creative freedom, so I can't see why they couldn't if they wanted to. With success of more indie games like these isometric RPGs and action games and rogue-likes and such, it wouldn't seem too much like a risky niche genre. Game Pass does have a presence on PC and these games can be made accessible for console, and have been. Plus their release model seems comfortable keeping games accessible on Steam, I see no reason making another couldn't be profitable.
Another thing to consider is that MS didn't just acquire these studios, their talent, but they also inherited the goodwill associated with the franchises they are known for. It would be in the best interest of both parties to make another for that very reason.
As for a seeming hate by TC for their work on Outer Worlds, IMO there choice to do Outer Worlds seems born from the fanfare Fallout New Vegas got and seeming preference for that over Fallout 3. I was always the opposite but it seemed I was in the minority. People wanted Obsidian to make another, heard it for years, and they kind of did. They did what their fans wanted. And they started this new franchise long before MS acquired them. And like I said before, it's hard to tell anybody in this industry not to keep pursuing a successful franchise. But, seems they listed to their fans asking for them to make another Fallout (sort of), so maybe if people yern for another Pillars of Eternity loud enough, incessantly enough, maybe they'll do it.
Log in to comment