@StealthMonkey4:
If you buy a copy of a game on Steam (such as Borderlands 2 as an example) it includes Linux/Windows/Mac. How can you distinguish which system it was purchased for?
Using PC to include all three makes sense in regards to Steam as Steam is a platform not the system. Same reason it is regarded as PSN and XLive as the platform and not the individual systems that make them up. Steam accounts vs PSN accounts vs Live accounts. It makes no sense to separate PC(Win/Linux/Mac) into 3 categories as STEAM incorporates all three. Live is a platform that doesn't incorporate PlayStation 4 or Nintendo but Steam does contain all three different PC systems just like PSN incorporates multiple systems in its platform. If you want to talk PC use all PC game platforms, but if you want to only use Steam (a singular user base among PC) while using all console platforms then that is just pathetic.
PC versus consoles would include all platforms from PC (Steam/Origin/Battle.net/LoL/etc.) vs all platforms on Console (PSN(PS3,PS4,PSV)/XLive(X360,X1)/Nintendo(WiiU,Wii))
I have played the genre but I don't play the genre currently or competitively, there is a distinction between not playing something and never playing something. As a competitive FPS player I have plenty of room to talk in regard to your point.
It would be comparable if Steam didn't dominate the entire PC market. Do you even know one PC gamer that doesn't have a Steam account? Steam is a monolithic company that has the PC gaming market cornered, while the console market is split between the big three. It makes sense to compare PC gaming as a whole vs console gaming as a whole, because PC gaming is an entirely different market and PC gaming by itself is as big as all three of the consoles combined. PC can not simply be treated as a console because it isn't one.
Steam does have one of the largest user bases but when a single game like LoL had a 7.5 million peak concurrent users about the same as Steam at the same time (LoL/Steam) then you really can't say for certain that it is the largest when a single 'casual nongamer bubble' game is equal to the Steam concurrent users. You also have the die hard WoW players that probably haven't started up Steam since WoW came about and that game still has around 10 million subscribers.
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