we will be implementing what we call a “pre-download” system with “Super Smash Bros. for Wii U” that will be released at the end of this year.
The “pre-download” system is a system in which consumers who have purchased the game before its release can download most of the game content in advance. Using this system, consumers will not have to wait for a long time to download the game after its release. They will then be able to start playing the game by only downloading a requisite minimum amount of update data.
In addition to the automatic distribution system at the time of purchase, which I have just explained, the “pre-download” system will be available with download cards sold at stores as well, by entering the download code at Nintendo e-Shop in advance. Consumers will not be required to save the download card until the release of the game if they enter the download code on the day of purchase.
This system will be implemented on Wii U first, and is planned for Nintendo 3DS next year.
So now, every single system on the market has it! Personally, I'm surprised Nintendo did this- I wouldn't have thought this would be on their list of priorities until next generation.
I'm also a little baffled that they did this before opening up account management to end users.
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