[QUOTE="TheSterls"]
Sorry your wrong!!
http://www.psuni.com/god-of-war-iii-utilizes-new-cell-anti-aliasing-2815/
The effect can varie on game to game but GOW3 for an example according to digital foundry gave the example of 8XMSAA . And no it had no noticbly blured edges to make the game look bad .
Hakkai007
People can lie in their articles.
Using MLAA on the new AMD GPUs you can see it is inbetween 2xMSAA and 4xMSAA and that there is blurring but the severiy of the blurring depends on the game.
Um so quoting a source is now considred a lie? Well lets take you to a insert of someone analyzing a game using the technique.
http://www.eurogamer.net/articles/the-making-of-god-of-war-iii?page=3
"The specifics of the implementation are still unknown at this time (though Ken Feldman suggests it "goes beyond" the papers Ericson spoke about in the DF piece) but the bottom line is that the final result in God of War III is simply phenomenal: aliasing is all but eliminated and the sub-pixel jitter typically associated with this technique has been massively reduced compared to other implementations"
sorry but websites doing complexed analysis have more credablity then you . The proof is right in front of your face i have proven you wrong and at this point its ridiculous as you ignore facts put right in front of your face yet again.
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