[QUOTE="GeneralShowzer"][QUOTE="TheOtherTheoG"]Solely concerning RPG elements? Probably, but as game developers overall, Bioware seem to put a tonne more effort into their games than Bethesda, and their QA testers are at least competent, unlike Bethesda's, so I'd say Bioware overall.TheOtherTheoG
I don't think so. Bethesda creates entire worlds. Bioware juts a couple of corridors separated by loading screens.
There was very little effort involved in DA II.
Or in Mass Effect 2.
I guess by effort, I mean polish, the amount of work they put into making the game, well, work, making everything balanced, cinematic and polished to a massive extent (well, excluding DA2). There's more to 'effort' than simply level design, something which I'll admit Bioware has never been very good at.You mean all the times I got stuck in the air thanks in Mass Effect 2 counts as polish? Or the terrible balance between classes? Or the beyond awful balance in DAO with redicilously overpowered spells like cone of cold and the general overpoweredness of mages. The Bioware games I have played are far from balanced, and the encounter design too is redicilously bad these days, with Dragon Age Origins being the epitome of terrible encounter design.
The only thing Bioware does well these days is storytelling and designing expansive universes. They do terrible choices and consequences, terrible map design, weak stories (especially plots), weak roleplaying and combat is usually pretty bad (DAO's was ok though, but got repetitive fast), side quests are also uninspired.
I could also mention that they do characterization very well at times. Tali, Garrus, Wrex, Legion are all great characters. But others, well I can just say I wish I could forget some of the cast in both ME1+2 and DAO.
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