[QUOTE="D_Znuhtz"][QUOTE="SpruceCaboose"][QUOTE="D_Znuhtz"]How much of a bottleneck is the RAM though? Do you think a lot of 360 games are using 400 MB of GPU RAM and 112 MB for everything else?
They can switch it around, but how much does it really affect anything? It might give them a bit more leeway, but how significant is it?
SpruceCaboose
I was not really arguing about the memory. I could care less, as its devs problems to figure out, not mine. I was merely pointing out that developers will whine and moan about anything that they feel to be a challenge to them, as that is human nature and no design platform is perfect.
You could care less = you do care.
You couldn't care less. ;)
I wasn't asking as an attack, and I know devs like to whine. I just hear that "PS3 bottleneck" argument a lot, and if everything works the way these boards lay it out (PS3 is assigned 256 for system RAM and 256 for GPU, while the 360 has 512 it can assign where it's needed), I don't see how it makes much difference. You are going to end up splitting them pretty evenly anyway, unless one aspect of the game is severely lacking.
Ha! I fixed it before you corrected me! :P
I have yet to see anything on either system that made me say, "Wow, my other system couldn't do that!" I just don't see all this difference that everyone is talking about.
Each system is great for what it offers, Wii included. Each has different games and a different experience, and I don't see how a gamer could look out and say, "That system has nothing that looks good to me." There is just great games out and coming for all platforms.
Its been a great 2007 to be a gamer, and 2008 looks great as well. I am very excited about it.
Agreed 100%. Signed and co-signed.
I'm going to buy my 360 this Xmas and the Wii sometime in 2008 so I don't miss any of this gaming goodness.
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