ODST is over rated. I want somebody to actually give me a proper rebuttal, not say "IT IS AWESOME!"
Campaign:
Art style and music is phenomenal. Now atmosphere. Ok, the atmosphere is so overblown. You are playing as one guy
who alone who has to fight enemies by himself. Ya....that has never been done before /sarcasm
The campaign is better than Halo 2 and Halo 3's by far, but that doesn't say much. ODST's night parts are not that different.
Everyone calls it tactical, but the way you play ODST, is the same way you play any other Halo game. Shoot, duck, recharge shield, repeat.
If they added a cover system, no regen health, then ya I would agree, but the gameplay is exactly the same. The second thing about the
campaign is the whole open world. I'm sorry, but this is also over blown. This game is linear. It gives you some room to explore empty streets
that only hold extras. No enemies, nothing. The game is so linear. You want sandbox style gameplay? The type of gameplay where you can
actually plan out your attacks, and chose your own style of play? Play Far Cry 2 or Crysis. The story is interesting though. From the end of the first level, I was incredibly interested to see what would happen next. But the ending was awful IMO. Especially the legendary ending. The campaign is overblown mainly because the campaign in Halo 3 and Halo 2 sucked. Thats it. I would take Crysis, Bioshock, Half-Life 2, FEAR any day over ODST's campaign
The campaign is 5 hours long. And it has a tacked on co-op. Now I really want to hear the GS reviewer answer this. If the campaign is 5 hours long, why did you not put that stupid sticker with that dwarf that tells people that the game is 5 hours long? He never once mentioned the short length, which really makes me raise an eyebrow about whether reviews matter on the license or the game itself.
Firefight: Ok....firefight. You get one new mode in this $60 game. One new mode. You do know, that you get free gameplay modes in many other games as DLC? Well anyways, I enjoyed firefight. It wasn't amazing, but it was fun. I never found it as intense as Horde from Gears 2 though. I think that was because of the 7 lives thing. No matchmaking. No matchmaking. Who makes a mode that is focused on online play and has no matchmaking? What happened to the days when Bungie would innovate multiplayer on consoles? This is stupid.
3 new maps in multiplayer. This is seriously a joke. Devs release new maps for free a lot. Not only that when they charge maps, it is usually around $6 on PSN. 3 new maps?
Beta for Halo Reach. This is supposed to justify my $60 purchase?
See, I also want people who defend this game to answer met this: how many other expansions have been released that cost $60? Please name me one. I can name you so many other expansion packs that have way more content than this game and cost half its price.
Oh ya, and the AI is stupid as hell. Go to firefight, go to windward, go to that medical room at the top of the escalator, and hide behind the desk. Enemies will shoot at the wall in front of them and throw grenades that bounce back onto them. This is a joke.
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