Health Bar vs Regenerating Health

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MJPK

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#1 MJPK
Member since 2006 • 3360 Posts

Which do u think is better?

I like the health bar more as regenerating health is kinda stupid.

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AAllxxjjnn

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#2 AAllxxjjnn
Member since 2008 • 19992 Posts

I like STALKER's health system. It's med kits and regen.....the health regenerates incredibly slow though.

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-Melix-

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#3 -Melix-
Member since 2009 • 494 Posts

For me its regenerating health.. I hate it when you kill a guy but then you get weak, and once you fight another guy you die because other guy had an advantage, really pisses me off..

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river_rat3117

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#4 river_rat3117
Member since 2003 • 3474 Posts
OMG I WAS JUST SHOT IN THE LEG... ohh wait i can just camp till im all better. i like health bars more but i dont like regenerating health bars, i like socoms type health bar when once it goes down it wont come back from camping OR health pack or anything like that
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AdoringFan_

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#5 AdoringFan_
Member since 2009 • 1890 Posts

I like the health bar; look at L4D's health bar.

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Nero_Paladin

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#6 Nero_Paladin
Member since 2007 • 1099 Posts

Health bar all the way, regenerating health is part of the problem with games getting easier.

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organic_machine

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#7 organic_machine
Member since 2004 • 10143 Posts

Health regen rewards the player for stupid descision making, so I like health bar better.

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Doom_HellKnight

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#8 Doom_HellKnight
Member since 2005 • 12217 Posts
Health bar with medkits. Not a fan of those whole "regenerating health" fad.
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ieatnoobs18

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#9 ieatnoobs18
Member since 2009 • 1190 Posts

For me its regenerating health.. I hate it when you kill a guy but then you get weak, and once you fight another guy you die because other guy had an advantage, really pisses me off..

-Melix-
Yeah. What he said.
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Nonstop-Madness

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#10 Nonstop-Madness
Member since 2008 • 12393 Posts
I really like KZ2's health system.
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gamefan274

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#11 gamefan274
Member since 2007 • 1863 Posts
I love Regenerating health because you can control everything alot easier. When you have almost no health its frustrating because you could stealthily kill you enemies or sprint for a health pack. As your health lowers in both cases your strategy shifts but with regen you get rewarded for not getting hit after a while. The bar doesn't care if you didn't get hit for 10 mins. 1 shot is still gunna kill ya. And that sucks.
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SparkyProtocol

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#12 SparkyProtocol
Member since 2009 • 7680 Posts
It depends on the game >.
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10thwonder

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#13 10thwonder
Member since 2009 • 2031 Posts

I prefer the regenerating bar, I have grown accustomed to this for games like Halo, but I heard ODST is going to have a health pack system, I hope it doesn't affect the flow of the game too much.

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DragonfireXZ95

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#14 DragonfireXZ95
Member since 2005 • 26652 Posts
I prefer health bars with no regenerating health unless there's something that warrants it in the game. Like Crysis on Delta difficulty would be insanely hard without regenerating health. But it makes sense in the game because the suit supplies it, while in a game like CoD4/WaW, Gears or Killzone 2, your health just magically comes back with no real explanation; like you're Wolverine or something.
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DragonfireXZ95

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#15 DragonfireXZ95
Member since 2005 • 26652 Posts

I prefer the regenerating bar, I have grown accustomed to this for games like Halo, but I heard ODST is going to have a health pack system, I hope it doesn't affect the flow of the game too much.

10thwonder
Good, maybe the game will actually have some depth. :P
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Wii_Gamer_277

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#16 Wii_Gamer_277
Member since 2009 • 1795 Posts
Regenerating health only works in games like Halo, The fact that they Newbified CoD with it proves that regen health SUCKS.
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GreenGoblin2099

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#17 GreenGoblin2099
Member since 2004 • 16988 Posts

Health bar all the way, regenerating health is part of the problem with games getting easier.

Nero_Paladin

What he said.

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glez13

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#18 glez13
Member since 2006 • 10311 Posts

None

I prefer invisible health bars that cannot be replenished, like the ones in games like Rainbow Six or SWAT.

Between the choices traditional health bar, for me. Altough I really liked MoH:Airborne's health bar that was segmented into smaller bar and each one regenerated unless completely depleted or the one in Halo CE.

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aero250

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#19 aero250
Member since 2009 • 3613 Posts
I like both and don't mind what one i get.
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double_heist

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#20 double_heist
Member since 2005 • 2402 Posts
Health Bar on RPGs Regenerating Health Bar on platformers. :P
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XturnalS

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#21 XturnalS
Member since 2004 • 5020 Posts
I think R1 had a great hybrid system with its 4 blocks and regen only going to what block your currently on, as well as STALKERS hybrid system with medpacks, bandages, and slow regen. And fear with its health pack system allowed much more freedom with taking on different combat situations and allowing you to tackle them on you want. I'd say those are the best systems and more FPS need to use them.
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funsohng

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#22 funsohng
Member since 2005 • 29976 Posts
Regenerating health becuase i suck at shooting games
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mattisgod01

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#23 mattisgod01
Member since 2005 • 3476 Posts

It depends on the game but i think that regen' health can allow for more intense and brutal firefights where it actaully feels like bullets hurt.

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Rob-Belmont

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#24 Rob-Belmont
Member since 2009 • 1350 Posts

Resistance:FoM health system. It combined the best of regenerating and bars/counters to create the GREATEST health system ever.

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Cyberfairy

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#25 Cyberfairy
Member since 2003 • 5180 Posts

regenerating health on online fps-games. i don't like the fact that you're put at an disadvantage if you meet another enemy after you've killed one.

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Dystopian-X

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#26 Dystopian-X
Member since 2008 • 8998 Posts
I prefer Health Bar but I usually don't mind much either way.
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boredy-Mcbored

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#27 boredy-Mcbored
Member since 2007 • 1566 Posts

I prefer health bars with no regenerating health unless there's something that warrants it in the game. Like Crysis on Delta difficulty would be insanely hard without regenerating health. But it makes sense in the game because the suit supplies it, while in a game like CoD4/WaW, Gears or Killzone 2, your health just magically comes back with no real explanation; like you're Wolverine or something.DragonfireXZ95

^This. It kinda makes sense with suits but how the hell are you a human but you're able to regenerate health??? And when it comes to health re-gen I like the Halo method. You can't re-gen all your health but at least you can re-gen a little.

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moose_knuckler

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#28 moose_knuckler
Member since 2007 • 5722 Posts
Health Bars, I don't like the idea of taking a long deep breath on the CoD games can make those bullets disappear.
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Vandalvideo

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#29 Vandalvideo
Member since 2003 • 39655 Posts
I used to be a big support for health bars, but by now I've given up on FPS games anyway so it doesn't really matter.
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DaViD_99

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#30 DaViD_99
Member since 2007 • 2496 Posts
Percentages like half life or CS. So basically bars.
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DarthBilf

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#31 DarthBilf
Member since 2004 • 1357 Posts
Halo 1's health system. Regenerating shields, but under that a health bar.
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Next-Gen-Tec

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#32 Next-Gen-Tec
Member since 2009 • 4623 Posts
Regenerating for online multiplayer. Both are fine though.
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topgunmv

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#33 topgunmv
Member since 2003 • 10880 Posts

OMG I WAS JUST SHOT IN THE LEG...let me put a band-aide on it from this health kit on the ground and make it better. Both ways with exception to how you pointed out socom does it are kind of silly. The way it works out are games that use health packs just dump 20 of them in an area where a big firefight is. Either don't have health regenerate at all or use regenerating health to keep the flow going imo.

OMG I WAS JUST SHOT IN THE LEG... ohh wait i can just camp till im all better. i like health bars more but i dont like regenerating health bars, i like socoms type health bar when once it goes down it wont come back from camping OR health pack or anything like thatriver_rat3117

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MetroidPrimePwn

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#34 MetroidPrimePwn
Member since 2007 • 12399 Posts

Depends on the game.

In general, I don't like the idea that you can be wounded to a near death state, then just hide behind a corner for 5 seconds and magically be fully healed, when in real-life being wounded to near death is going to cause you to bleed out and get closer to dying as time goes on. At the same time, I generally don't like games where you just walk over a health pack and get instantly restored to full health. There needs to be some kind of balance, like where minor injuries heal slowly, but critical injuries cause you to start bleeding out and require first aid (which takes time to apply and can be interrupted by combat) to get back into the regenerating mode.

Granted, this all depends on the game. For something like Unreal Tournament, for example, instant health packs are fine because requiring anything else for healing would slow down the pace of the game, but regenerating health would be dumb because then people could just run to and from firefights to heal and then come back. And for something that takes place way in the future, maybe it makes sense that you could heal with your supersuit/regenerating shield or whatever.

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Guybrush_3

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#35 Guybrush_3
Member since 2008 • 8308 Posts

Single player can go either way. For multi I preffer health bar.

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MetroidPrimePwn

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#36 MetroidPrimePwn
Member since 2007 • 12399 Posts

Regenerating for online multiplayer. Both are fine though.Next-Gen-Tec

Dude, you need to change your avatar and your sig.

They both amaze/mesmerize me for minutes at a time and make it hard for me to enjoy the forums :P

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mo0ksi

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#37 mo0ksi
Member since 2007 • 12337 Posts
Health bar, because it makes you a better player that way. Makes you more careful, makes the game more intense than it should be i.e. Far Cry.
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II_Seraphim_II

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#38 II_Seraphim_II
Member since 2007 • 20534 Posts
Health Regen, bringing noobs to video games since Halo2!
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CAPSROGUE

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#39 CAPSROGUE
Member since 2008 • 863 Posts

I find it funny people write Regenerating Health off as unrealistic while a conveniantly placed healthpack that instantly puts you back at 100% after being shot to pieces is not. Double standard much?

However, there's a bit of truth in the compaints which is the rambo-shoot-crazy-oh-health-is-low-better-take-cover-and-rest-now-oh-im-back-full-RATATATA gameplay.

Conclusion: Don't really care, as long as it fits the gameplay.

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moose_knuckler

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#40 moose_knuckler
Member since 2007 • 5722 Posts
Health Regen, bringing noobs to video games since Halo2!II_Seraphim_II
Isn't that only shield regen?
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II_Seraphim_II

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#42 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="II_Seraphim_II"]Health Regen, bringing noobs to video games since Halo2!moose_knuckler
Isn't that only shield regen?

Im pretty sure Halo 1 was only shield, Halo 2 its full health regen. Its been a while so I may be wrong :P
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Communistsheep

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#44 Communistsheep
Member since 2009 • 1516 Posts

Regen please. Or else it becomes a camp fest.

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CrazyyyDylan

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#45 CrazyyyDylan
Member since 2007 • 726 Posts

I like STALKER's health system. It's med kits and regen.....the health regenerates incredibly slow though.

AAllxxjjnn
Yeah I loved Stalker's health, you had a health bar but you could regenerate it over time very slowly. I felt it was a small part of what made the game so great.
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thelastguy

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#46 thelastguy
Member since 2007 • 12030 Posts

I prefer regenerating health

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deactivated-652663614c5e5

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#47 deactivated-652663614c5e5
Member since 2005 • 2271 Posts

i prefer regenerating health for some games and a health bar for others.

obviously health bars are better for fighting games, while i find regenerating health more efficient for shooters.

as for action/adventures, it depends. i'd say my favourite health system is MGS4's. snakes health recovers over time, butvery slowly and only when your psyche is high enough, and when you're crouching/prone.

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Deadly_Fatalis

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#48 Deadly_Fatalis
Member since 2006 • 1756 Posts
I think health bar is better. For example in multiplayer, If I fight a person, and I die, but I do a good amount of damage, my teammate can finish him off. But if there is regen, he can simply wait a few seconds and its suddenly like he never fought me at all, being back at 100% health. I find it pretty foolish.
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Head_of_games

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#49 Head_of_games
Member since 2007 • 10859 Posts
Regenerating Health, but VERY slow so you can't hide for five seconds and be as good as new.
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-Pred-Alien-

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#50 -Pred-Alien-
Member since 2009 • 1733 Posts
Depends on the game, i thought CoD 2 was way more intense than CoD 1 and it had regen health.